【CodeForces - 124D】Squares (旋转坐标系,计算几何,思维)
題干:
You are given an infinite checkered field. You should get from a square (x1;?y1) to a square (x2;?y2). Using the shortest path is not necessary. You can move on the field squares in four directions. That is, when you are positioned in any square, you can move to any other side-neighboring one.
A square (x;?y) is considered bad, if at least one of the two conditions is fulfilled:
- |x?+?y|?≡?0?(mod?2a),
- |x?-?y|?≡?0?(mod?2b).
Your task is to find the minimum number of bad cells one will have to visit on the way from (x1;?y1) to (x2;?y2).
Input
The only line contains integers?a,?b,?x1,?y1,?x2?and?y2?— the parameters of the bad squares, the coordinates of the initial and the final squares correspondingly (2?≤?a,?b?≤?109?and?|x1|,|y1|,|x2|,|y2|?≤?109). It is guaranteed that the initial and the final square aren't bad.
Output
Print a single number — the minimum number of bad cells that one will have to visit in order to travel from square (x1;?y1) to square (x2;?y2).
Examples
Input
2 2 1 0 0 1Output
1Input
2 2 10 11 0 1Output
5Input
2 4 3 -1 3 7Output
2Note
In the third sample one of the possible paths in (3;-1)->(3;0)->(3;1)->(3;2)->(4;2)->(4;3)->(4;4)->(4;5)->(4;6)->(4;7)->(3;7). Squares (3;1) and (4;4) are bad.
題目大意:
? ?給你兩個平面內的點,坐標可能很大,但是不會超過int,在平面內可以上下左右走,問你從( x1 , y1 )走到( x2 , y2 )最少可能經過壞點的數量(壞點即為滿足| x + y | % 2a ==0 或者| x - y | % 2b == 0)?
解題報告:
? ?本題想要壞點最少,而壞點所在的直線其實是滿足一定規律的,就是等間距分布。
畫到這里其實就已經很明顯了,要使兩點之間的路線壞點最少,肯定就是在這些直線之間盡量多的走交點,這里還要注意一個問題,就是跨象限的問題(x+y=0 和 x-y=0)。
題解
AC代碼:
#include<bits/stdc++.h> using namespace std; int a,b,x1,y1,x2,y2; int x,y; int main() { // cout << (5/-2)<<endl;cin>>a>>b>>x1>>y1>>x2>>y2;//向左旋轉45°建立坐標系 ,精彩 x=x1;y=y1;x1=x+y;y1=y-x;x=x2;y=y2;x2=x+y;y2=y-x;a*=2;b*=2;//看是否都大于0,處理坐標軸那一點 x1=x1/a+(x1>0);x2=x2/a+(x2>0);y1=y1/b+(y1>0);y2=y2/b+(y2>0);//只走交點,也就是,看橫著的線和豎著的線哪個多,走哪個,另外一個肯定順便就能走完了, cout<<max(abs(y2-y1),abs(x2-x1))<<endl;return 0; }?
總結
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