IOS开发基础之摇奖机案例
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IOS开发基础之摇奖机案例
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IOS開(kāi)發(fā)基礎(chǔ)之搖獎(jiǎng)機(jī)案例
// ViewController.m // 33-搖獎(jiǎng)機(jī)器 // Created by 魯軍 on 2021/3/9. #import "ViewController.h" @interface ViewController () @property (weak, nonatomic) IBOutlet UILabel *lbl1; @property (weak, nonatomic) IBOutlet UILabel *lbl2; @property (weak, nonatomic) IBOutlet UILabel *lbl3; - (IBAction)start:(id)sender; @property (weak, nonatomic) IBOutlet UIButton *startButton; //全局隊(duì)列 @property(nonatomic,strong)NSOperationQueue *queue; @end@implementation ViewController - (NSOperationQueue *)queue{if(_queue==nil){_queue = [[NSOperationQueue alloc] init];//設(shè)置最大并發(fā)數(shù) (并不是線程數(shù)字)//_queue.maxConcurrentOperationCount = 2;}return _queue; } - (void)viewDidLoad {[super viewDidLoad];} - (IBAction)start:(UIButton *)sender {//當(dāng)隊(duì)列中有操作的時(shí)候 不添加操作if(self.queue.operationCount ==0){//卡死 界面卡死//異步執(zhí)行[self.queue addOperationWithBlock:^{// NSLog(@"%d,%@",i,[NSThread currentThread]);[self random];}];//設(shè)置文字[self.startButton setTitle:@"暫停" forState:UIControlStateNormal];self.queue.suspended = NO;}else if(!self.queue.isSuspended){//正在執(zhí)行//先把當(dāng)前的操作執(zhí)行完 暫停后續(xù)的操作self.queue.suspended = YES;//設(shè)置文字[self.startButton setTitle:@"繼續(xù)" forState:UIControlStateNormal];} } - (void)touchesBegan:(NSSet<UITouch *> *)touches withEvent:(UIEvent *)event{// 操作數(shù)NSLog(@"%zd",self.queue.operationCount); } -(void)random{while(!self.queue.isSuspended){[NSThread sleepForTimeInterval:0.05];// [0,10) 0-9int num1 = arc4random_uniform(10);int num2 = arc4random_uniform(10);int num3 = arc4random_uniform(10);//回到主線程上更新UI[[NSOperationQueue mainQueue] addOperationWithBlock:^{self.lbl1.text = [NSString stringWithFormat:@"%d",num1];self.lbl2.text = [NSString stringWithFormat:@"%d",num2];self.lbl3.text = [NSString stringWithFormat:@"%d",num3];}];} } @end 創(chuàng)作挑戰(zhàn)賽新人創(chuàng)作獎(jiǎng)勵(lì)來(lái)咯,堅(jiān)持創(chuàng)作打卡瓜分現(xiàn)金大獎(jiǎng)總結(jié)
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