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Qt 之 消息机制和事件讲解

發(fā)布時(shí)間:2023/12/18 编程问答 44 豆豆
生活随笔 收集整理的這篇文章主要介紹了 Qt 之 消息机制和事件讲解 小編覺得挺不錯(cuò)的,現(xiàn)在分享給大家,幫大家做個(gè)參考.

1、圖形界面應(yīng)用程序的消息處理模型

特點(diǎn):
基于操作系統(tǒng)才能運(yùn)行;
GUI應(yīng)用程序提供的功能必須由用戶觸發(fā);
用戶操作界面時(shí)操作系統(tǒng)是第一個(gè)感知的 ;
系統(tǒng)內(nèi)核的消息通過事件處理轉(zhuǎn)變成QT的信號(hào)。

2. Qt中的事件處理

(1)在Qt中,事件被封裝成一個(gè)個(gè)對(duì)象,所有的事件均繼承自抽象類QEvent. 事件處理的核心包括事件產(chǎn)生、分發(fā)、接受和處理。

①事件的產(chǎn)生
問題:誰來產(chǎn)生事件?
最容易想到的是我們的輸入設(shè)備,比如鍵盤、鼠標(biāo)產(chǎn)生的keyPressEvent,keyReleaseEvent,mousePressEvent,mouseReleaseEvent事件(他們被封裝成QMouseEvent和QKeyEvent)。

②Qt中事件的分發(fā)

問題:誰來負(fù)責(zé)分發(fā)事件?
對(duì)于non-GUI的Qt程序,是由QCoreApplication負(fù)責(zé)將QEvent分發(fā)給QObject的子類-Receiver.;對(duì)于Qt GUI程序,由QApplication來負(fù)責(zé)。

③事件的接受和處理
問題:誰來接受和處理事件?
答案是QObject。類是整個(gè)Qt對(duì)象模型的心臟,事件處理機(jī)制是QObject三大職責(zé)(內(nèi)存管理、內(nèi)省(intropection)與事件處理制)之一。任何一個(gè)想要接受并處理事件的對(duì)象均須繼承自QObject,可以選擇重載QObject::event()函數(shù)或事件的處理權(quán)轉(zhuǎn)給父類。

(2)Qt平臺(tái)將系統(tǒng)產(chǎn)生的消息轉(zhuǎn)變成Qt事件

A. Qt事件是一個(gè)QEvent(或子類)的對(duì)象;
B. 有時(shí)一個(gè)事件包含多個(gè)事件類型,比如鼠標(biāo)事件又可以分為鼠標(biāo)按下、雙擊、和移動(dòng)多種操作事件類型由QEvent類的枚舉型QEvent::Type來表示,可由幫助文檔進(jìn)行查詢;
C. Qt事件用于描述程序內(nèi)部或外部發(fā)生的對(duì)應(yīng)動(dòng)作(描述的是操作系統(tǒng)發(fā)生來的消息,一個(gè)系統(tǒng)消息對(duì)應(yīng)著一個(gè)消息事件);
D. 任意QObject對(duì)象都具備時(shí)間處理的能力.

note:QEvent子類可以表示一個(gè)事件,但并不能處理這個(gè)事件

Qt 程序需要在main()函數(shù)創(chuàng)建一個(gè)QApplication對(duì)象,然后調(diào)用它的exec()函數(shù)。這個(gè)函數(shù)就是開始?Qt 的事件循環(huán)。在執(zhí)行exec()函數(shù)之后,程序?qū)⑦M(jìn)入事件循環(huán)來監(jiān)聽?wèi)?yīng)用程序的事件。當(dāng)事件發(fā)生時(shí),Qt 將創(chuàng)建一個(gè)事件對(duì)象。Qt 中所有事件類都繼承于QEvent。在事件對(duì)象創(chuàng)建完畢后,Qt 將這個(gè)事件對(duì)象傳遞給QObject的event()函數(shù)。event()函數(shù)并不直接處理事件,而是將這些事件對(duì)象按照它們不同的類型,分發(fā)給不同的事件處理器(event handler)。如上所述,event()函數(shù)主要用于事件的分發(fā)

(3)GUI應(yīng)用程序的事件處理方式

A. Qt事件產(chǎn)生后會(huì)立即被分發(fā)到QWidget對(duì)象(QObject的子類,如按鍵QPushButton對(duì)象等);
B. QWidget對(duì)象其內(nèi)部會(huì)有一個(gè)event(QEVent*)函數(shù)被調(diào)用,進(jìn)行事件處理;
C. event()根據(jù)事件類型調(diào)用不同的事件處理函數(shù)(默認(rèn)的子函數(shù));
D. 在事件處理函數(shù)中發(fā)送Qt中預(yù)定義的信號(hào);
E. 調(diào)用信號(hào)關(guān)聯(lián)的槽函數(shù)。

(4) QPushButton事件處理分析

①接收到鼠標(biāo)事件

②QApplication調(diào)用QObject::event(QEvent*)成員函數(shù)來處理,進(jìn)行事件的分派。

③調(diào)用QPushButton的mouseReleaseEvent(QMouseEvent*)成員函數(shù)

④QPushButton調(diào)用click()成員函數(shù)

⑤觸發(fā)信號(hào)SIGNAL(clicked())

(5)實(shí)例

實(shí)例一:自定義事件處理函數(shù)

鼠標(biāo)左鍵右鍵

wigth.h

<span style="color:#000000"><code class="language-cpp"><span style="color:#f1fa8c">#<span style="color:#ff79c6">ifndef</span> WIDGET_H</span> <span style="color:#f1fa8c">#<span style="color:#ff79c6">define</span> WIDGET_H</span> ? <span style="color:#f1fa8c">#<span style="color:#ff79c6">include</span> <span style="color:#f1fa8c"><QWidget></span></span> ? <span style="color:#ff79c6">class</span> Widget <span style="color:#6272a4">:</span> <span style="color:#ff79c6">public</span> QWidget <span style="color:#999999">{</span>Q_OBJECT <span style="color:#ff79c6">protected</span><span style="color:#6272a4">:</span><span style="color:#ff79c6">void</span> <span style="color:#8be9fd">mousePressEvent</span><span style="color:#999999">(</span>QMouseEvent <span style="color:#6272a4">*</span>event<span style="color:#999999">)</span><span style="color:#999999">;</span> <span style="color:#ff79c6">public</span><span style="color:#6272a4">:</span><span style="color:#8be9fd">Widget</span><span style="color:#999999">(</span>QWidget <span style="color:#6272a4">*</span>parent <span style="color:#6272a4">=</span> <span style="color:#f1fa8c">0</span><span style="color:#999999">)</span><span style="color:#999999">;</span> ?<span style="color:#6272a4">~</span><span style="color:#8be9fd">Widget</span><span style="color:#999999">(</span><span style="color:#999999">)</span><span style="color:#999999">;</span> <span style="color:#999999">}</span><span style="color:#999999">;</span> ? <span style="color:#f1fa8c">#<span style="color:#ff79c6">endif</span> </span><span style="color:#6272a4">// WIDGET_H</span> ? </code></span>

widgth.cpp

<span style="color:#000000"><code class="language-cpp"><span style="color:#f1fa8c">#<span style="color:#ff79c6">include</span> <span style="color:#f1fa8c">"widget.h"</span></span> <span style="color:#f1fa8c">#<span style="color:#ff79c6">include</span> <span style="color:#f1fa8c"><QMouseEvent></span></span> <span style="color:#f1fa8c">#<span style="color:#ff79c6">include</span> <span style="color:#f1fa8c"><QDebug></span></span> <span style="color:#f1fa8c">#<span style="color:#ff79c6">include</span> <span style="color:#f1fa8c"><QMenu></span></span> Widget<span style="color:#6272a4">::</span><span style="color:#8be9fd">Widget</span><span style="color:#999999">(</span>QWidget <span style="color:#6272a4">*</span>parent<span style="color:#999999">)</span><span style="color:#6272a4">:</span> <span style="color:#8be9fd">QWidget</span><span style="color:#999999">(</span>parent<span style="color:#999999">)</span> <span style="color:#999999">{</span> <span style="color:#999999">}</span> ? <span style="color:#ff79c6">void</span> Widget<span style="color:#6272a4">::</span><span style="color:#8be9fd">mousePressEvent</span><span style="color:#999999">(</span>QMouseEvent <span style="color:#6272a4">*</span>event<span style="color:#999999">)</span> <span style="color:#999999">{</span><span style="color:#ff79c6">if</span><span style="color:#999999">(</span>event<span style="color:#6272a4">-</span><span style="color:#6272a4">></span><span style="color:#8be9fd">button</span><span style="color:#999999">(</span><span style="color:#999999">)</span><span style="color:#6272a4">==</span>Qt<span style="color:#6272a4">::</span>LeftButton<span style="color:#999999">)</span><span style="color:#999999">{</span><span style="color:#8be9fd">qDebug</span><span style="color:#999999">(</span><span style="color:#999999">)</span><span style="color:#6272a4"><<</span><span style="color:#f1fa8c">"LeftButton clicked!"</span><span style="color:#999999">;</span><span style="color:#999999">}</span><span style="color:#ff79c6">else</span> <span style="color:#ff79c6">if</span><span style="color:#999999">(</span>event<span style="color:#6272a4">-</span><span style="color:#6272a4">></span><span style="color:#8be9fd">button</span><span style="color:#999999">(</span><span style="color:#999999">)</span><span style="color:#6272a4">==</span>Qt<span style="color:#6272a4">::</span>RightButton<span style="color:#999999">)</span><span style="color:#999999">{</span><span style="color:#8be9fd">qDebug</span><span style="color:#999999">(</span><span style="color:#999999">)</span><span style="color:#6272a4"><<</span><span style="color:#f1fa8c">"RightButton clicked!"</span><span style="color:#999999">;</span><span style="color:#999999">}</span> ? <span style="color:#999999">}</span> ? Widget<span style="color:#6272a4">::</span><span style="color:#6272a4">~</span><span style="color:#8be9fd">Widget</span><span style="color:#999999">(</span><span style="color:#999999">)</span> <span style="color:#999999">{</span><span style="color:#999999">}</span> ? </code></span>

main.cpp

<span style="color:#000000"><code class="language-cpp"><span style="color:#f1fa8c">#<span style="color:#ff79c6">include</span> <span style="color:#f1fa8c"><QApplication></span></span> <span style="color:#f1fa8c">#<span style="color:#ff79c6">include</span> <span style="color:#f1fa8c">"widget.h"</span></span> ? <span style="color:#ff79c6">int</span> <span style="color:#8be9fd">main</span><span style="color:#999999">(</span><span style="color:#ff79c6">int</span> argc<span style="color:#999999">,</span> <span style="color:#ff79c6">char</span> <span style="color:#6272a4">*</span>argv<span style="color:#999999">[</span><span style="color:#999999">]</span><span style="color:#999999">)</span> <span style="color:#999999">{</span>QApplication <span style="color:#8be9fd">a</span><span style="color:#999999">(</span>argc<span style="color:#999999">,</span> argv<span style="color:#999999">)</span><span style="color:#999999">;</span>Widget w<span style="color:#999999">;</span>w<span style="color:#999999">.</span><span style="color:#8be9fd">show</span><span style="color:#999999">(</span><span style="color:#999999">)</span><span style="color:#999999">;</span><span style="color:#ff79c6">return</span> a<span style="color:#999999">.</span><span style="color:#8be9fd">exec</span><span style="color:#999999">(</span><span style="color:#999999">)</span><span style="color:#999999">;</span> <span style="color:#999999">}</span> ? </code></span>

實(shí)例二:自定義事件處理函數(shù)

QMyPushButton.h

<span style="color:#000000"><code class="language-cpp"><span style="color:#f1fa8c">#<span style="color:#ff79c6">ifndef</span> _QMYPUSHBUTTON_H_</span> <span style="color:#f1fa8c">#<span style="color:#ff79c6">define</span> _QMYPUSHBUTTON_H_</span><span style="color:#f1fa8c">#<span style="color:#ff79c6">include</span> <span style="color:#f1fa8c"><QPushButton></span></span><span style="color:#ff79c6">typedef</span> <span style="color:#ff79c6">void</span> <span style="color:#999999">(</span>QButtonListener<span style="color:#999999">)</span><span style="color:#999999">(</span>QObject<span style="color:#6272a4">*</span><span style="color:#999999">,</span>QMouseEvent<span style="color:#6272a4">*</span><span style="color:#999999">)</span><span style="color:#999999">;</span><span style="color:#ff79c6">class</span> QMyPushButton <span style="color:#6272a4">:</span> <span style="color:#ff79c6">public</span> QPushButton <span style="color:#999999">{</span>Q_OBJECT<span style="color:#ff79c6">protected</span><span style="color:#6272a4">:</span>QButtonListener<span style="color:#6272a4">*</span> m_listener<span style="color:#999999">;</span><span style="color:#6272a4">//重寫QPushButton的事件處理函數(shù) 就有可能不會(huì)產(chǎn)生clicked信號(hào)</span><span style="color:#ff79c6">void</span> <span style="color:#8be9fd">mouseReleaseEvent</span><span style="color:#999999">(</span>QMouseEvent <span style="color:#6272a4">*</span>e<span style="color:#999999">)</span><span style="color:#999999">;</span> <span style="color:#ff79c6">public</span><span style="color:#6272a4">:</span><span style="color:#ff79c6">explicit</span> <span style="color:#8be9fd">QMyPushButton</span><span style="color:#999999">(</span>QWidget<span style="color:#6272a4">*</span> parent <span style="color:#6272a4">=</span> <span style="color:#f1fa8c">0</span><span style="color:#999999">,</span> QButtonListener<span style="color:#6272a4">*</span> listener <span style="color:#6272a4">=</span> <span style="color:#f1fa8c">0</span><span style="color:#999999">)</span><span style="color:#999999">;</span> <span style="color:#999999">}</span><span style="color:#999999">;</span><span style="color:#f1fa8c">#<span style="color:#ff79c6">endif</span> </span><span style="color:#6272a4">// _QMYPUSHBUTTON_H_</span> </code></span>

QMyPushButton.cpp

<span style="color:#000000"><code class="language-cpp"><span style="color:#f1fa8c">#<span style="color:#ff79c6">include</span> <span style="color:#f1fa8c">"QMyPushButton.h"</span></span> <span style="color:#f1fa8c">#<span style="color:#ff79c6">include</span> <span style="color:#f1fa8c"><QMouseEvent></span></span>QMyPushButton<span style="color:#6272a4">::</span><span style="color:#8be9fd">QMyPushButton</span><span style="color:#999999">(</span>QWidget<span style="color:#6272a4">*</span> parent<span style="color:#999999">,</span> QButtonListener<span style="color:#6272a4">*</span> listener<span style="color:#999999">)</span><span style="color:#6272a4">:</span><span style="color:#8be9fd">QPushButton</span><span style="color:#999999">(</span>parent<span style="color:#999999">)</span> <span style="color:#999999">{</span>m_listener <span style="color:#6272a4">=</span> listener<span style="color:#999999">;</span> <span style="color:#999999">}</span><span style="color:#6272a4">//重寫改寫事件處理函數(shù),會(huì)改變程序的行為。</span> <span style="color:#ff79c6">void</span> QMyPushButton<span style="color:#6272a4">::</span><span style="color:#8be9fd">mouseReleaseEvent</span><span style="color:#999999">(</span>QMouseEvent <span style="color:#6272a4">*</span>e<span style="color:#999999">)</span> <span style="color:#999999">{</span><span style="color:#ff79c6">if</span><span style="color:#999999">(</span>m_listener <span style="color:#6272a4">!=</span> <span style="color:#f1fa8c">NULL</span><span style="color:#999999">)</span><span style="color:#999999">{</span><span style="color:#6272a4">//調(diào)用自定義的事件處理函數(shù),盡管按鈕的clicked信號(hào)被連接到onMyButtonClicked槽函數(shù),</span><span style="color:#6272a4">//但因自定義的m_listener函數(shù)里并不觸發(fā)clicked信號(hào),從而槽函數(shù)不會(huì)被調(diào)用。</span><span style="color:#8be9fd">m_listener</span><span style="color:#999999">(</span><span style="color:#ff79c6">this</span><span style="color:#999999">,</span> e<span style="color:#999999">)</span><span style="color:#999999">;</span>e<span style="color:#6272a4">-</span><span style="color:#6272a4">></span><span style="color:#8be9fd">accept</span><span style="color:#999999">(</span><span style="color:#999999">)</span><span style="color:#999999">;</span><span style="color:#6272a4">//事件被接收,就不再傳遞到父QWidget</span><span style="color:#8be9fd">setDown</span><span style="color:#999999">(</span><span style="color:#8be9fd">false</span><span style="color:#999999">)</span><span style="color:#999999">;</span> <span style="color:#6272a4">//按鈕設(shè)置為“彈起”狀態(tài)</span><span style="color:#999999">}</span><span style="color:#ff79c6">else</span><span style="color:#999999">{</span><span style="color:#6272a4">//父類的mouseReleaseEvent會(huì)去調(diào)用clicked(),并觸發(fā)SIGNAL(clicked())</span><span style="color:#6272a4">//從而調(diào)用到連接到該信號(hào)的槽函數(shù)(本例為onMyButtonClicked())</span>QPushButton<span style="color:#6272a4">::</span><span style="color:#8be9fd">mouseReleaseEvent</span><span style="color:#999999">(</span>e<span style="color:#999999">)</span><span style="color:#999999">;</span> <span style="color:#6272a4">//調(diào)用父類</span><span style="color:#999999">}</span> <span style="color:#999999">}</span> </code></span>

Widget.h

<span style="color:#000000"><code class="language-cpp"><span style="color:#f1fa8c">#<span style="color:#ff79c6">ifndef</span> _WIDGET_H_</span> <span style="color:#f1fa8c">#<span style="color:#ff79c6">define</span> _WIDGET_H_</span><span style="color:#f1fa8c">#<span style="color:#ff79c6">include</span> <span style="color:#f1fa8c"><QWidget></span></span> <span style="color:#f1fa8c">#<span style="color:#ff79c6">include</span> <span style="color:#f1fa8c">"QMyPushButton.h"</span></span><span style="color:#ff79c6">class</span> Widget <span style="color:#6272a4">:</span> <span style="color:#ff79c6">public</span> QWidget <span style="color:#999999">{</span>Q_OBJECTQMyPushButton myButton<span style="color:#999999">;</span><span style="color:#ff79c6">protected</span> slots<span style="color:#6272a4">:</span><span style="color:#ff79c6">void</span> <span style="color:#8be9fd">onMyButtonClicked</span><span style="color:#999999">(</span><span style="color:#999999">)</span><span style="color:#999999">;</span><span style="color:#ff79c6">public</span><span style="color:#6272a4">:</span><span style="color:#8be9fd">Widget</span><span style="color:#999999">(</span>QWidget <span style="color:#6272a4">*</span>parent <span style="color:#6272a4">=</span> <span style="color:#f1fa8c">0</span><span style="color:#999999">)</span><span style="color:#999999">;</span><span style="color:#6272a4">~</span><span style="color:#8be9fd">Widget</span><span style="color:#999999">(</span><span style="color:#999999">)</span><span style="color:#999999">;</span> <span style="color:#999999">}</span><span style="color:#999999">;</span><span style="color:#f1fa8c">#<span style="color:#ff79c6">endif</span> </span><span style="color:#6272a4">// _WIDGET_H_</span> </code></span>

Widget.cpp

<span style="color:#000000"><code class="language-cpp"><span style="color:#f1fa8c">#<span style="color:#ff79c6">include</span> <span style="color:#f1fa8c">"Widget.h"</span></span> <span style="color:#f1fa8c">#<span style="color:#ff79c6">include</span> <span style="color:#f1fa8c"><qDebug></span></span><span style="color:#6272a4">//自定義事件處理函數(shù)</span> <span style="color:#ff79c6">void</span> <span style="color:#8be9fd">onMyButtonMouseRelease</span><span style="color:#999999">(</span>QObject<span style="color:#6272a4">*</span> sender<span style="color:#999999">,</span> QMouseEvent<span style="color:#6272a4">*</span> e<span style="color:#999999">)</span> <span style="color:#999999">{</span><span style="color:#8be9fd">qDebug</span><span style="color:#999999">(</span><span style="color:#999999">)</span> <span style="color:#6272a4"><<</span> <span style="color:#f1fa8c">"onMyButtonMouseRelease(QObject* sender, QMouseEvent* e)"</span><span style="color:#999999">;</span> <span style="color:#999999">}</span>Widget<span style="color:#6272a4">::</span><span style="color:#8be9fd">Widget</span><span style="color:#999999">(</span>QWidget <span style="color:#6272a4">*</span>parent<span style="color:#999999">)</span><span style="color:#6272a4">:</span> <span style="color:#8be9fd">QWidget</span><span style="color:#999999">(</span>parent<span style="color:#999999">)</span><span style="color:#999999">,</span><span style="color:#8be9fd">myButton</span><span style="color:#999999">(</span><span style="color:#ff79c6">this</span><span style="color:#999999">,</span> onMyButtonMouseRelease<span style="color:#999999">)</span> <span style="color:#6272a4">//實(shí)驗(yàn)2:myButton(this, 0)</span> <span style="color:#999999">{</span>myButton<span style="color:#999999">.</span><span style="color:#8be9fd">setText</span><span style="color:#999999">(</span><span style="color:#f1fa8c">"QMyPushButton"</span><span style="color:#999999">)</span><span style="color:#999999">;</span><span style="color:#8be9fd">connect</span><span style="color:#999999">(</span><span style="color:#6272a4">&</span>myButton<span style="color:#999999">,</span> <span style="color:#8be9fd">SIGNAL</span><span style="color:#999999">(</span><span style="color:#8be9fd">clicked</span><span style="color:#999999">(</span><span style="color:#999999">)</span><span style="color:#999999">)</span><span style="color:#999999">,</span> <span style="color:#ff79c6">this</span><span style="color:#999999">,</span> <span style="color:#8be9fd">SLOT</span><span style="color:#999999">(</span><span style="color:#8be9fd">onMyButtonClicked</span><span style="color:#999999">(</span><span style="color:#999999">)</span><span style="color:#999999">)</span><span style="color:#999999">)</span><span style="color:#999999">;</span> <span style="color:#999999">}</span><span style="color:#6272a4">//槽函數(shù),用于接收按鈕的clicked信號(hào)</span> <span style="color:#ff79c6">void</span> Widget<span style="color:#6272a4">::</span><span style="color:#8be9fd">onMyButtonClicked</span><span style="color:#999999">(</span><span style="color:#999999">)</span> <span style="color:#999999">{</span><span style="color:#8be9fd">qDebug</span><span style="color:#999999">(</span><span style="color:#999999">)</span> <span style="color:#6272a4"><<</span> <span style="color:#f1fa8c">"onMyButtonClicked()"</span> <span style="color:#999999">;</span> <span style="color:#999999">}</span>Widget<span style="color:#6272a4">::</span><span style="color:#6272a4">~</span><span style="color:#8be9fd">Widget</span><span style="color:#999999">(</span><span style="color:#999999">)</span> <span style="color:#999999">{</span> <span style="color:#999999">}</span> </code></span>

main.cpp

<span style="color:#000000"><code class="language-cpp"><span style="color:#f1fa8c">#<span style="color:#ff79c6">include</span> <span style="color:#f1fa8c">"Widget.h"</span></span> <span style="color:#f1fa8c">#<span style="color:#ff79c6">include</span> <span style="color:#f1fa8c"><QApplication></span></span><span style="color:#ff79c6">int</span> <span style="color:#8be9fd">main</span><span style="color:#999999">(</span><span style="color:#ff79c6">int</span> argc<span style="color:#999999">,</span> <span style="color:#ff79c6">char</span> <span style="color:#6272a4">*</span>argv<span style="color:#999999">[</span><span style="color:#999999">]</span><span style="color:#999999">)</span> <span style="color:#999999">{</span>QApplication <span style="color:#8be9fd">a</span><span style="color:#999999">(</span>argc<span style="color:#999999">,</span> argv<span style="color:#999999">)</span><span style="color:#999999">;</span>Widget w<span style="color:#999999">;</span>w<span style="color:#999999">.</span><span style="color:#8be9fd">show</span><span style="color:#999999">(</span><span style="color:#999999">)</span><span style="color:#999999">;</span><span style="color:#ff79c6">return</span> a<span style="color:#999999">.</span><span style="color:#8be9fd">exec</span><span style="color:#999999">(</span><span style="color:#999999">)</span><span style="color:#999999">;</span> <span style="color:#999999">}</span> </code></span>

(6)事件(QEvent)和信號(hào)(SIGNAL)的不同


例如:單擊界面上的按鈕,那么就會(huì)產(chǎn)生鼠標(biāo)事件QMouseEvent(不是按鈕產(chǎn)生的),由于按鈕被按下了,所以他會(huì)發(fā)出一個(gè)單擊信號(hào)clicked()信號(hào)(是按鈕產(chǎn)生的),這里只考慮單擊信號(hào)而不用考慮鼠標(biāo)事件,但如果要設(shè)計(jì)一個(gè)按鈕,或者當(dāng)單擊按鈕時(shí)讓它產(chǎn)生別的效果,此時(shí)就要考慮鼠標(biāo)事件了,由此,信號(hào)和事件是兩個(gè)不同層面的東西,發(fā)出者不同,作用不同。Qt中,所有的QObject的子類實(shí)例均可對(duì)事件接收和處理!

3. 小結(jié)

(1)Qt中的事件和信號(hào)不同

(2)事件由QObject對(duì)象進(jìn)行處理

(3)信號(hào)由QObject對(duì)象觸發(fā)

(4)重寫事件處理函數(shù)可能改變程序行為

(5)信號(hào)的觸發(fā)不會(huì)對(duì)程序行為造成影響

(6)事件處理是在實(shí)際工程開發(fā)中應(yīng)用非常普遍的

總結(jié)

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