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animation of android (1)

發(fā)布時(shí)間:2024/1/17 编程问答 47 豆豆
生活随笔 收集整理的這篇文章主要介紹了 animation of android (1) 小編覺得挺不錯(cuò)的,現(xiàn)在分享給大家,幫大家做個(gè)參考.

android把動(dòng)畫的模式分為:property animation,view animation,drawable animation.

view animation:給出動(dòng)畫的起止?fàn)顟B(tài),并且通過一定的方式來是view動(dòng)起來。這個(gè)動(dòng)畫只能用于view。

幀動(dòng)畫:是給出一組圖片,有drawable來展示動(dòng)畫變化過程。

1.tweened animation

?layout:

<RelativeLayout xmlns:android="http://schemas.android.com/apk/res/android"xmlns:tools="http://schemas.android.com/tools"android:layout_width="match_parent"android:layout_height="match_parent"android:paddingBottom="@dimen/activity_vertical_margin"android:paddingLeft="@dimen/activity_horizontal_margin"android:paddingRight="@dimen/activity_horizontal_margin"android:paddingTop="@dimen/activity_vertical_margin"tools:context=".AnimationActivity" ><ImageViewandroid:id="@+id/animation_img"android:layout_width="150dp"android:layout_height="150dp"android:layout_centerInParent="true"android:src="@drawable/icon_follower" /><LinearLayoutandroid:id="@+id/action_items"android:layout_width="match_parent"android:layout_height="wrap_content"android:layout_alignParentBottom="true"android:orientation="horizontal" ><Buttonandroid:id="@+id/btn_alphaanimation"android:layout_width="wrap_content"android:layout_height="wrap_content"android:singleLine="true"android:text="@string/alpha_animation" /><Buttonandroid:id="@+id/btn_rotateanimation"android:layout_width="wrap_content"android:layout_height="wrap_content"android:singleLine="true"android:text="@string/rotate_animation" /><Buttonandroid:id="@+id/btn_scaleanimation"android:layout_width="wrap_content"android:layout_height="wrap_content"android:singleLine="true"android:text="@string/scale_animation" /><Buttonandroid:id="@+id/btn_translationanimation"android:layout_width="wrap_content"android:layout_height="wrap_content"android:singleLine="true"android:text="@string/scale_animation" /></LinearLayout></RelativeLayout>

activity:

package com.joyfulmath.animatatorsamples;import android.os.Bundle; import android.app.Activity; import android.util.Log; import android.view.Menu; import android.view.View; import android.view.View.OnClickListener; import android.view.animation.AccelerateDecelerateInterpolator; import android.view.animation.AlphaAnimation; import android.view.animation.Animation; import android.view.animation.Animation.AnimationListener; import android.view.animation.BounceInterpolator; import android.view.animation.LinearInterpolator; import android.view.animation.OvershootInterpolator; import android.view.animation.RotateAnimation; import android.view.animation.ScaleAnimation; import android.view.animation.TranslateAnimation; import android.widget.Button; import android.widget.ImageView;public class AnimationActivity extends Activity implements OnClickListener{private static final String TAG = "animatatorsamples";Button mAlphaAnimation = null;Button mRotateAnimation = null;Button mScaleAnimation = null;Button mTranslationAnimation = null;ImageView mImage = null;@Overrideprotected void onCreate(Bundle savedInstanceState) {super.onCreate(savedInstanceState);setContentView(R.layout.activity_animation_main);mAlphaAnimation = (Button) this.findViewById(R.id.btn_alphaanimation);mAlphaAnimation.setOnClickListener(this);mRotateAnimation = (Button) this.findViewById(R.id.btn_rotateanimation);mRotateAnimation.setOnClickListener(this);mScaleAnimation = (Button) this.findViewById(R.id.btn_scaleanimation);mScaleAnimation.setOnClickListener(this);mTranslationAnimation = (Button) this.findViewById(R.id.btn_translationanimation);mTranslationAnimation.setOnClickListener(this);mImage = (ImageView) this.findViewById(R.id.animation_img);}@Overridepublic boolean onCreateOptionsMenu(Menu menu) {// Inflate the menu; this adds items to the action bar if it is present. getMenuInflater().inflate(R.menu.animation, menu);return true;}@Overridepublic void onClick(View v) {// TODO Auto-generated method stubswitch(v.getId()){case R.id.btn_alphaanimation:startAlphaAnimation();break;case R.id.btn_rotateanimation:startRotateAnimation();break;case R.id.btn_scaleanimation:startScaleAnimation();break;case R.id.btn_translationanimation:startThanslationAnimation(); break;}}private void startRotateAnimation() {Log.i(TAG, "[startRotateAnimation]");//Animation.RELATIVE_TO_SELF the center of rotateAnimation rotateaAni = new RotateAnimation(0f, 360f,Animation.RELATIVE_TO_SELF,0.5f,Animation.RELATIVE_TO_SELF,0.5f);rotateaAni.setDuration(3000);rotateaAni.setFillAfter(true);rotateaAni.setInterpolator(new LinearInterpolator()); mImage.startAnimation(rotateaAni);}private void startAlphaAnimation() {Log.i(TAG, "[startAlphaAnimation]");AlphaAnimation alphaAni = new AlphaAnimation(1.0f, 0.5f);alphaAni.setDuration(3000);alphaAni.setFillAfter(true);alphaAni.setInterpolator(new OvershootInterpolator());alphaAni.setAnimationListener(new AnimationListener() {@Overridepublic void onAnimationStart(Animation arg0) {// TODO Auto-generated method stubLog.i(TAG, "[onAnimationStart]");}@Overridepublic void onAnimationRepeat(Animation arg0) {// TODO Auto-generated method stubLog.i(TAG, "[onAnimationRepeat]");}@Overridepublic void onAnimationEnd(Animation arg0) {// TODO Auto-generated method stubLog.i(TAG, "[onAnimationEnd]");}});mImage.startAnimation(alphaAni);}private void startScaleAnimation(){float fromX; //1.0f to 0.0ffloat toX; float fromY; float toY;int pivotXType; //where is the last place after scalefloat pivotXValue;int pivotYType; float pivotYValue; //Animation.ABSOLUTE, //the last place with X ordinate with absolute diff 20f//Animation.RELATIVE_TO_SELF, //specified dimension to self//Animation.RELATIVE_TO_PARENT. //specified dimension to parent move 100%=1f with diff (%parent diff)ScaleAnimation scaleAnim = new ScaleAnimation(1.0f, 0.5f, 1.0f, 0.5f // ,Animation.ABSOLUTE, 20f, Animation.RELATIVE_TO_PARENT, // 2f );//ScaleAnimation(float fromX, float toX, float fromY, float toY) 綾諱技Animation.ABSOLUTE,涓攛,y =0;scaleAnim.setDuration(3000);scaleAnim.setFillAfter(true);scaleAnim.setInterpolator(new OvershootInterpolator());mImage.startAnimation(scaleAnim);}private void startThanslationAnimation(){Log.i(TAG, "[startThanslationAnimation]");//Animation.ABSOLUTE where is the last point show place//the start x,y ordinate is the current place with translation TranslateAnimation anmit= new TranslateAnimation(Animation.RELATIVE_TO_PARENT,0.1f,Animation.RELATIVE_TO_PARENT,0.5f,Animation.RELATIVE_TO_PARENT,0.2f,Animation.RELATIVE_TO_PARENT, 0.6f);anmit.setDuration(3000);anmit.setFillAfter(true);anmit.setInterpolator(new BounceInterpolator());mImage.startAnimation(anmit); }}

animation 是一種變換動(dòng)畫,也就是實(shí)際的響應(yīng)位置和大小并沒有變化,只是視圖上的變換。

這種動(dòng)畫變換成本低,效率高。

這些類都繼承自android.view.animation.Animation

?2.animationset

view視圖動(dòng)畫組合只用是一個(gè)view對象的多種狀態(tài)變換。

/*** Constructor to use when building an AnimationSet from code* * @param shareInterpolator Pass true if all of the animations in this set* should use the interpolator associated with this AnimationSet.* Pass false if each animation should use its own interpolator.*/public AnimationSet(boolean shareInterpolator) {setFlag(PROPERTY_SHARE_INTERPOLATOR_MASK, shareInterpolator);init();}

如androidsdk源碼所示,shareInterpolator將決定使用每個(gè)animation的interpolator

還是animationset的變換方式。

animationset的變換只能一起播放,只有通過startoffset的方式可以模擬變換的順序。

3.android.view.animation.BaseInterpolator

變換方式:

末前支持的是:

AccelerateDecelerateInterpolator,  開始和結(jié)束變換慢,中間變換快速

AccelerateInterpolator,?       ??開始緩慢,然后加速

AnticipateInterpolator,        變換會(huì)有一個(gè)回調(diào),也就是先向后變換,然后按照給定關(guān)鍵幀的方式變換。   

AnticipateOvershootInterpolator, ? ? ?An interpolator where the change starts backward then flings forward and overshoots the target value and finally goes back to the final value

BounceInterpolator,?        貝葉斯曲線

CycleInterpolator,          sin曲線

DecelerateInterpolator,       ?減速變化

LinearInterpolator,?         默認(rèn),線性變換

OvershootInterpolator,?      ?An interpolator where the change flings forward and overshoots the last value then comes back.

PathInterpolator          5.1新功能。可以自定義變換路徑方式。         

?

轉(zhuǎn)載于:https://www.cnblogs.com/deman/p/4357455.html

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