OpenCASCADE 麻花钻头造型实例分析
OpenCASCADE 麻花鉆頭造型實(shí)例分析
eryar@163.com
Abstract. OpenCASCADE provides a simple twist drill bit modeling example in Tcl script. The blog will give a details of some key points, when you understand the key points, you can modeling the shape like that.
Key Words. OpenCASCADE, Twist Drill Bit Modeling, Tcl
1.Introduction
OpenCASCADE的Draw Test Harness中提供了一個(gè)麻花鉆頭造型的實(shí)例,如下圖所示:
Figure 1. A Simple Twist Drill Bit by OpenCASCADE
鉆頭造型主要涉及到旋轉(zhuǎn)形狀的造型方法,放樣造型及布爾操作。本文結(jié)合鉆頭的Tcl腳本來(lái)詳細(xì)說(shuō)明造型過(guò)程。對(duì)于有同樣造型需求的,可以在理解造型方法的基礎(chǔ)上實(shí)現(xiàn)自己需要的參數(shù)化形狀。
2.Modeling Tcl Script
通過(guò)Draw Test Harness的菜單Samples->View samples可以找到Drill例子,如下圖所示:
Figure 2. Drill bit modeling sample
對(duì)應(yīng)的Tcl腳本位于samples/tcl文件夾中,列出如下:
# Sample: creation of simple twist drill bit #Category: Modeling #Title: Drill pload MODELING VISUALIZATION # drill parameters (some terms taken from http://www.drill-bits.cn/drill-bits-quality.asp) dset R 4. ;# outer radius dset D 2*R ;# diameter dset Rr 3.5 ;# chisel radius (outer radius minus body clearance) dset b 1. ;# web thickness (approximate) dset d b/2 dset H 80. ;# height of the spiral part dset a 3.*pi ;# total angle of spiral rotation dset sigma 118 ;# point angle, in degrees # Create section profile by sequence of Boolean operations # on simple planar objects puts "Creating the drill section profile..." polyline rectangle1 d -R 0 R -R 0 -d R 0 -R R 0 d -R 0 circle circle1 0 0 0 0 0 1 R mkedge circle1 circle1 wire circle1 circle1 circle circle2 0 0 0 0 0 1 Rr mkedge circle2 circle2 wire circle2 circle2 plane p0 mkface rectangle1 p0 rectangle1 mkface circle1 p0 circle1 mkface circle2 p0 circle2 bcommon sec rectangle1 circle1 # note use of 'fuse' instead of 'bfuse' -- we need to get single face fuse sec sec circle2 # Construct flute profile so as to have cutting lip straight after sharpening. # Here we need to take into account spiral shift of the flute edge # along the point length -- the way to do that is to make spiral # from the desired cutting lip edge and then intersect it by plane polyline lip d -d/2 0 d -R -R/tan(sigma/2*pi/180) polyline sp 0 0 0 0 0 H cylinder cc 0 0 0 0 0 1 0 -4 0 4 line ll 0 0 a 80 trim ll ll 0 sqrt(a*a+H*H) vertex v1 0 -R 0 vertex v2 0 -R H trotate v2 0 0 0 0 0 1 180.*a/pi mkedge ee ll cc v1 v2 wire gg ee mksweep sp setsweep -G gg 0 0 addsweep lip buildsweep spiral -S mkface f0 p0 -R R -R R bsection sflute spiral f0 # here we rely on that section curve is parameterized from 0 to 1 # and directed as cutting lip edge; # note that this can change if intersection algorithm is modified explode sflute e mkcurve cflute sflute_1 cvalue cflute 0. x0 y0 z0 cvalue cflute 1. x1 y1 z1 vertex vf0 x0 y0 z0 vertex vf1 x1 y1 z1 # -- variant: replace curve by arc with start at x0,y0,z0 and end at x1,y1,z1, # -- such that tanget at start point is along Y #dset Rflute ((x1-x0)*(x1-x0)+(y1-y0)*(y1-y0))/(2*(x1-x0)) #circle aflute x0+Rflute y0 0 0 0 1 Rflute #mkedge sflute_1 aflute vf0 vf1 # make rounding in the flute; use circle with radius Rr/2 circle cround x0+Rr/2 y0 0 0 0 1 Rr/2 vertex vf3 x0+Rr y0 0 mkedge sflute_2 cround vf3 vf0 vertex vf2 R -R 0 edge sflute_3 vf3 vf2 edge sflute_4 vf2 vf1 wire w2 sflute_1 sflute_2 sflute_3 sflute_4 mkface flute p0 w2 # cut flute from profile bcut sec sec flute trotate flute 0 0 0 0 0 1 180. bcut sec sec flute donly sec # sweep profile to get a drill body puts "Sweeping the profile..." mksweep sp setsweep -G gg 0 0 explode sec w addsweep sec_1 buildsweep base -S # sharpen the drill (see http://tool-land.ru/zatochka-sverla.php) puts "Sharpening..." dset theta a*R/H*sin((90-sigma/2)*pi/180) plane ax1 d 1.9*D "H+1.9*D/tan(pi/180.*sigma/2.)" 0 -1 -1 pcone sh1 ax1 0 100*sin((sigma-90)/2*pi/180.) 100 trotate sh1 0 0 0 0 0 1 -theta*180/pi tcopy sh1 sh2 trotate sh2 0 0 0 0 0 1 180 box sh -D/2 -D/2 72 D D 20 bcommon qq sh1 sh2 bcut sharpener sh qq bcut body base sharpener # make a shank puts "Making a shank..." plane pl2 0 0 -40 0 0 1 pcylinder shank pl2 4 40 pcone transit R 0 R plane pl3 0 0 -40 0 0 -0.5 pcone tail pl3 R 0 0.5 bfuse shank shank tail bfuse shank shank transit bfuse drill body shank # check result checkshape drill # show result puts "Displaying result..." incmesh drill 0.01 vdisplay drill vsetdispmode drill 1 vrenderparams -msaa 8 vfit # show section and sweep path ttranslate sec_1 0 0 H; trotate sec_1 0 0 0 0 0 1 a*180/pi; incmesh gg 0.01; vdisplay gg sec_1?
下面結(jié)合Tcl腳本來(lái)對(duì)鉆頭的造型過(guò)程進(jìn)行詳細(xì)說(shuō)明。
3.Twist Drill Bit Parameters
腳本首先加載相應(yīng)的模塊:造型模塊和顯示模塊,分別為MODEING和VISUALIZATION。然后設(shè)置鉆頭相關(guān)參數(shù)變量:
Figure 3. Drill Bit?
變量名及其說(shuō)明:
| 變量名variable | 說(shuō)明 detail |
| R | 外半徑 outer radius |
| D | 直徑D |
| Rr | Chisel Radius |
| b | Web thickness(approximate) |
| d | ? |
| H | 螺旋部分的高度Height of the spiral height |
| a | 螺旋角度Total angle of spiral rotation |
| sigma | 鉆尖角度Point angle in degrees. |
?
?
?
?
?
?
?
先定義這些變量的思想也是參數(shù)化的思想,將這些變量值改變就會(huì)得到不同的鉆頭模型。參數(shù)化的思想在CAD軟件中比較常見(jiàn),如AutoCAD中的動(dòng)態(tài)塊,PDMS中的設(shè)備模板Template等,都屬于參數(shù)化的方法。通過(guò)修改參數(shù)讓一個(gè)或多個(gè)幾何體形狀發(fā)生變化。
4.Create Drill Section Profile
創(chuàng)建鉆頭截面的Tcl腳本如下所示:
# Create section profile by sequence of Boolean operations # on simple planar objects puts "Creating the drill section profile..." polyline rectangle1 d -R 0 R -R 0 -d R 0 -R R 0 d -R 0 circle circle1 0 0 0 0 0 1 R mkedge circle1 circle1 wire circle1 circle1 circle circle2 0 0 0 0 0 1 Rr mkedge circle2 circle2 wire circle2 circle2 plane p0 mkface rectangle1 p0 rectangle1 mkface circle1 p0 circle1 mkface circle2 p0 circle2 bcommon sec rectangle1 circle1 # note use of 'fuse' instead of 'bfuse' -- we need to get single face fuse sec sec circle2?
生成的圖形如下圖所示:
Figure 4 Profile construction curves
其中變量Rectangle1是圖中綠色表示的四邊形,Circle1是黃色表示的外圓,Circle2是紅色表示的內(nèi)圓。通過(guò)布爾操作求取Rectangle1和Circle1的公共部分得到如下圖所示的截面:
Figure 5 Common of Rectangle1 and Circle1
將公共部分與內(nèi)圓Circle2合并得到如圖所示截面:
Figure 6. Fuse of Common part and Circle2
下面在這個(gè)截面的基礎(chǔ)上生成鉆頭的螺旋凹槽,這里是相對(duì)關(guān)鍵的地方,生成凹槽的時(shí)候還要考慮螺旋。
# Construct flute profile so as to have cutting lip straight after sharpening. # Here we need to take into account spiral shift of the flute edge # along the point length -- the way to do that is to make spiral # from the desired cutting lip edge and then intersect it by plane polyline lip d -d/2 0 d -R -R/tan(sigma/2*pi/180) polyline sp 0 0 0 0 0 H cylinder cc 0 0 0 0 0 1 0 -4 0 4 line ll 0 0 a 80 trim ll ll 0 sqrt(a*a+H*H) vertex v1 0 -R 0 vertex v2 0 -R H trotate v2 0 0 0 0 0 1 180.*a/pi mkedge ee ll cc v1 v2 wire gg ee mksweep sp setsweep -G gg 0 0 addsweep lip buildsweep spiral -S mkface f0 p0 -R R -R R bsection sflute spiral f0?
代碼生成的圖形如下圖所示:
Figure 7. Flute of the drill bit
通過(guò)將線lip沿著路徑直線sp和螺旋線gg放樣得到螺旋截面spiral,再將螺旋截面spiral和底平面f0求交得到sflute。
# here we rely on that section curve is parameterized from 0 to 1 # and directed as cutting lip edge; # note that this can change if intersection algorithm is modified explode sflute e mkcurve cflute sflute_1 cvalue cflute 0. x0 y0 z0 cvalue cflute 1. x1 y1 z1 vertex vf0 x0 y0 z0 vertex vf1 x1 y1 z1 # -- variant: replace curve by arc with start at x0,y0,z0 and end at x1,y1,z1, # -- such that tanget at start point is along Y #dset Rflute ((x1-x0)*(x1-x0)+(y1-y0)*(y1-y0))/(2*(x1-x0)) #circle aflute x0+Rflute y0 0 0 0 1 Rflute #mkedge sflute_1 aflute vf0 vf1 # make rounding in the flute; use circle with radius Rr/2 circle cround x0+Rr/2 y0 0 0 0 1 Rr/2 vertex vf3 x0+Rr y0 0 mkedge sflute_2 cround vf3 vf0 vertex vf2 R -R 0 edge sflute_3 vf3 vf2 edge sflute_4 vf2 vf1 wire w2 sflute_1 sflute_2 sflute_3 sflute_4 mkface flute p0 w2?
通過(guò)求得的交線再構(gòu)造圓弧和線段來(lái)構(gòu)造出鉆頭凹槽的截面,如下圖所示:
Figure 8. Make flute section
將凹槽截面flute從前面構(gòu)造的截面中去除:
# cut flute from profile bcut sec sec flute?
Figure 9. Make drill bit profile
將凹槽截面繞Z軸旋轉(zhuǎn)180度,再去布爾減原來(lái)的截面:
trotate flute 0 0 0 0 0 1 180. bcut sec sec flute?
Figure 10. Make drill bit profile
這樣鉆頭的截面就生成了。
5.Sweeping the Profile
將上面鉆頭截面沿著直線sp和螺旋線gg放樣:
# sweep profile to get a drill body puts "Sweeping the profile..." mksweep sp setsweep -G gg 0 0 explode sec w addsweep sec_1 buildsweep base -S?
生成圖形如下圖所示:
Figure 11. Sweep the profile
通過(guò)放樣得到了鉆頭的螺桿base。
6.Sharpening
得到鉆頭的螺桿后需要生成鉆頭的鉆尖,根據(jù)鉆尖角point angle變量sigma來(lái)造型。
# sharpen the drill (see http://tool-land.ru/zatochka-sverla.php) puts "Sharpening..." dset theta a*R/H*sin((90-sigma/2)*pi/180) plane ax1 d 1.9*D "H+1.9*D/tan(pi/180.*sigma/2.)" 0 -1 -1 pcone sh1 ax1 0 100*sin((sigma-90)/2*pi/180.) 100 trotate sh1 0 0 0 0 0 1 -theta*180/pi tcopy sh1 sh2 trotate sh2 0 0 0 0 0 1 180 box sh -D/2 -D/2 72 D D 20 bcommon qq sh1 sh2 bcut sharpener sh qq bcut body base sharpener?
先構(gòu)造兩個(gè)圓錐體(sh1和sh2)和一個(gè)長(zhǎng)方體sh,再通過(guò)布爾運(yùn)算得到兩個(gè)圓錐體sh1,sh2的公共部分qq。如下圖所示:
Figure 12. Modeling point angle
再?gòu)拈L(zhǎng)方體sh中減去兩個(gè)圓錐的公共部分得到如下圖所示:
Figure 13. Modeling point angle
將螺桿減去上面得到的sharpener就完成鉆尖的造型,如下圖所示:
Figure 14. Modeling point angle
7.Make Shank
完成螺桿和鉆尖造型后,就來(lái)實(shí)現(xiàn)麻花鉆頭的最后部分,鉆頭柄shank。
# make a shank puts "Making a shank..." plane pl2 0 0 -40 0 0 1 pcylinder shank pl2 4 40 pcone transit R 0 R plane pl3 0 0 -40 0 0 -0.5 pcone tail pl3 R 0 0.5 bfuse shank shank tail bfuse shank shank transit bfuse drill body shank?
鉆頭柄部由兩個(gè)圓錐(transit和tail)和一個(gè)圓柱shank組成。最后將這三個(gè)形狀合并得到完成的鉆頭的柄部shank。
Figure 15. Modeling Shank
8.Conclusion
通過(guò)對(duì)OpenCASCADE中麻花鉆頭的造型實(shí)例分析,可見(jiàn)這個(gè)鉆頭造型用到的算法主要是放樣及布爾操作。在生成螺旋線時(shí)主要是使用pcurve的方式。最后還要理解參數(shù)化的造型思想,通過(guò)定義變量來(lái)生成參數(shù)化的模型。
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