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驱动硬件Framebuffer驱动程序框架 skeletonfb.c 分析

發(fā)布時間:2025/4/16 编程问答 26 豆豆
生活随笔 收集整理的這篇文章主要介紹了 驱动硬件Framebuffer驱动程序框架 skeletonfb.c 分析 小編覺得挺不錯的,現(xiàn)在分享給大家,幫大家做個參考.

新手發(fā)帖,很多方面都是剛入門,有錯誤的地方請大家見諒,歡迎批評指正

????Framebuffer驅動程序框架 skeletonfb.c 析分

????近來想好好研究一下lcd驅動發(fā)開程過,lcd驅動發(fā)開重要就是framebuffer的編寫了,這里只要想做framebuffer驅動的發(fā)開可能這里是必經(jīng)之路,因為這里這個skeletnfb.c是framebuffer驅動程序發(fā)開的骨架,他沒有體具去實現(xiàn)任何能功,沒有針對任何設備,但是,他的作用卻非常驚人,他就是使用說明檔文一樣,教你怎樣一步一步行進framebuffer驅動編寫

????寫貼出這個構架的實現(xiàn)程過,面下再漸漸析分:

????這里就開始漸漸啃一啃這個硬骨架吧

????

  • /*
  • ?*?linux/drivers/video/skeletonfb.c?--?Skeleton?for?a frame buffer device
  • ?*
  • ?*?Modified?to?new api Jan 2001 by James Simmons?(jsimmons@transvirtual.com)
  • ?*
  • ?*?Created 28 Dec 1997 by Geert Uytterhoeven
  • ?*
  • ?*
  • ?*?I have started rewriting this driver as a example of the upcoming new API
  • ?*?The primary goal?is?to?remove the console code from fbdev?and?place it
  • ?*?into fbcon.c.?This reduces the code?and?makes writing a new fbdev driver
  • ?*?easy since the author doesn't need?to?worry about console internals.?It
  • ?*?also allows the ability?to?run fbdev without a console/tty system?on?top?
  • ?*?of it.?
  • ?*
  • ?*?First the roles of struct fb_info?and?struct display have changed.?Struct
  • ?*?display will go away.?The way the new framebuffer console code will
  • ?*?work?is?that it will act?to?translate data about the tty/console?in?
  • ?*?struct vc_data?to?data?in?a device independent way?in?struct fb_info.?Then
  • ?*?various functions?in?struct fb_ops will be called?to?store the device?
  • ?*?dependent state?in?the par field?in?struct fb_info?and?to?change the?
  • ?*?hardware?to?that state.?This allows a very clean separation of the fbdev
  • ?*?layer from the console layer.?It also allows one?to?use fbdev?on?its own
  • ?*?which?is?a bounus?for?embedded devices.?The reason this approach works?is?
  • ?*?for?each?framebuffer device when used as a tty/console device?is?allocated
  • ?*?a?set?of virtual terminals?to?it.?Only one virtual terminal can be active?
  • ?*?per framebuffer device.?We already have all the data we need?in?struct?
  • ?*?vc_data so why store a bunch of colormaps?and?other fbdev specific data
  • ?*?per virtual terminal.?
  • ?*
  • ?*?As you can see doing this makes the con parameter pretty much useless
  • ?*?for?struct fb_ops functions,?as it should be.?Also having struct?
  • ?*?fb_var_screeninfo?and?other data?in?fb_info pretty much eliminates the?
  • ?*?need?for?get_fix?and?get_var.?Once all drivers use the?fix,?var,?and?cmap
  • ?*?fbcon can be written around these fields.?This will also eliminate the
  • ?*?need?to?regenerate struct fb_var_screeninfo,?struct fb_fix_screeninfo
  • ?*?struct fb_cmap every?time?get_var,?get_fix,?get_cmap functions are called
  • ?*?as many drivers?do?now.?
  • ?*
  • ?*?This file?is?subject?to?the terms?and?conditions of the GNU General?Public
  • ?*?License.?See the file COPYING?in?the main directory of this archive?for
  • ?*?more details.
  • ?*/

  • #include?<linux/module.h>
  • #include?<linux/kernel.h>
  • #include?<linux/errno.h>
  • #include?<linux/string.h>
  • #include?<linux/mm.h>
  • #include?<linux/slab.h>
  • #include?<linux/delay.h>
  • #include?<linux/fb.h>
  • #include?<linux/init.h>
  • #include?<linux/pci.h>

  • /*
  • ?*?This?is?just simple sample code.
  • ?*?No warranty that it actually compiles.
  • ?*?Even less warranty that it actually works?:-)
  • ?*/

  • /*
  • ?*?Driver data
  • ?*/
  • static char?*mode_option __devinitdata;

  • /*
  • ?*?If?your driver supports multiple boards,?you should make the?
  • ?*?below data types arrays,?or?allocate them dynamically?(using kmalloc()).?
  • ?*/?

  • /*?
  • ?*?This structure defines the hardware state of the graphics card.?Normally
  • ?*?you place this?in?a header file?in?linux/include/video.?This file usually
  • ?*?also includes register information.?That allows other driver subsystems
  • ?*?and?userland applications the ability?to?use the same header file?to?
  • ?*?avoid duplicate work?and?easy porting of software.?
  • ?*/
  • struct xxx_par;

  • /*
  • ?*?Here we define the default structs fb_fix_screeninfo?and?fb_var_screeninfo
  • ?*?if?we don't use modedb.?If?we?do?use modedb see xxxfb_init how?to?use it
  • ?*?to?get?a fb_var_screeninfo.?Otherwise define a default var as well.?
  • ?*/
  • static struct fb_fix_screeninfo xxxfb_fix __devinitdata?=?{
  • ????.id?=????????"FB's name",?
  • ????.type?=????????FB_TYPE_PACKED_PIXELS,
  • ????.visual?=????FB_VISUAL_PSEUDOCOLOR,
  • ????.xpanstep?=????1,
  • ????.ypanstep?=????1,
  • ????.ywrapstep?=?1,?
  • ????.accel?=????FB_ACCEL_NONE,
  • };

  • /*
  • ?*?Modern graphical hardware?not?only supports pipelines but some?
  • ?*?also support multiple monitors where?each?display can have its?
  • ?*?its own unique data.?In?this?case?each?display could be?
  • ?*?represented by a separate framebuffer device thus a separate?
  • ?*?struct fb_info.?Now?the struct xxx_par represents the graphics
  • ?*?hardware state thus only one exist per card.?In?this?case?the?
  • ?*?struct xxx_par?for?each?graphics card would be shared between?
  • ?*?every struct fb_info that represents a framebuffer?on?that card.?
  • ?*?This allows when one display changes it video resolution?(info->var)?
  • ?*?the other displays know instantly.?Each?display can always be
  • ?*?aware of the entire hardware state that affects it because they share
  • ?*?the same xxx_par struct.?The other side of the coin?is?multiple
  • ?*?graphics cards that pass data around?until?it?is?finally displayed
  • ?*?on?one monitor.?Such examples are the voodoo 1 cards?and?high?end
  • ?*?NUMA graphics servers.?For?this?case?we have a bunch of pars,?each
  • ?*?one that represents a graphics state,?that belong?to?one struct?
  • ?*?fb_info.?Their you would want?to?have?*par point?to?a?array?of device
  • ?*?states?and?have?each?struct fb_ops?function?deal with all those?
  • ?*?states.?I hope this covers every possible hardware design.?If?not
  • ?*?feel free?to?send your ideas at jsimmons@users.sf.net?
  • ?*/

  • /*
  • ?*?If?your driver supports multiple boards?or?it supports multiple?
  • ?*?framebuffers,?you should make these arrays,?or?allocate them?
  • ?*?dynamically using framebuffer_alloc()?and?free them with
  • ?*?framebuffer_release().
  • ?*/?
  • static struct fb_info info;

  • /*?
  • ?*?Each?one represents the state of the hardware.?Most hardware have
  • ?*?just one hardware state.?These here represent the default state(s).?
  • ?*/
  • static struct xxx_par __initdata current_par;

  • int?xxxfb_init(void);

  • /**
  • ?*????xxxfb_open?-?Optional?function.?Called when the framebuffer?is?first accessed.
  • ?*????@info:?frame buffer structure that represents a single frame buffer
  • ?*????@user:?tell us?if?the userland?(value=1)?or?the console?is?accessing the framebuffer.?
  • ?*
  • ?*????This?function?is?the first?function?called?in?the framebuffer api.
  • ?*????Usually you don't need?to?provide this?function.?The?case?where it?
  • ?*????is?used?is?to?change from a text mode hardware state?to?a graphics
  • ?*?????mode state.?
  • ?*
  • ?*????Returns negative errno?on?error,?or?zero?on?success.
  • ?*/
  • static?int?xxxfb_open(struct fb_info?*info,?int?user)
  • {
  • ????return 0;
  • }

  • /**
  • ?*????xxxfb_release?-?Optional?function.?Called when the framebuffer device?is?closed.?
  • ?*????@info:?frame buffer structure that represents a single frame buffer
  • ?*????@user:?tell us?if?the userland?(value=1)?or?the console?is?accessing the framebuffer.?
  • ?*????
  • ?*????Thus?function?is?called when we close?/dev/fb?or?the framebuffer?
  • ?*????console system?is?released.?Usually you don't need this?function.
  • ?*????The?case?where it?is?usually used?is?to?go from a graphics state
  • ?*????to?a text mode state.
  • ?*
  • ?*????Returns negative errno?on?error,?or?zero?on?success.
  • ?*/
  • static?int?xxxfb_release(struct fb_info?*info,?int?user)
  • {
  • ????return 0;
  • }

  • /**
  • ?*?xxxfb_check_var?-?Optional?function.?Validates a var passed?in.?
  • ?*?@var:?frame buffer variable screen structure
  • ?*?@info:?frame buffer structure that represents a single frame buffer?
  • ?*? ??檢查我們傳入的var是不是是硬件支持的屬性,這個法方不變改硬件,也就是fb_info中保存的data不會變改
  • ????? 這個法方用在我們只是想測試一下硬件,但并非真正設置硬件屬性
  • ?*????Checks?to?see?if?the hardware supports the state requested by
  • ?*????var passed?in.?This?function?does?not?alter the hardware?
  • ?*????This means the data stored?in?struct fb_info?and?struct xxx_par?do?
  • ?*? ??not?change.?This includes the var inside of struct fb_info.?
  • ?*????Do?NOT?change these.?This?function?can be called?on?its own?if?we
  • ?*????intent?to?only test a mode?and?not?actually?set?it.?The stuff?in?
  • ?*????modedb.c?is?a example of this.?If?the var passed?in?is?slightly?
  • ?*????off by what the hardware can support?then?we alter the var PASSED?in
  • ?*????to?what we can?do.
  • ?*
  • ?*?For?values that are off,?this?function?must?round?them _up_?to?the
  • ?*?next?value that?is?supported by the hardware.?If?the value?is
  • ?*?greater than the highest value supported by the hardware,?then?this
  • ?*?function?must return?-EINVAL.
  • ?*
  • ?*?Exception?to?the above rule:?Some drivers have a fixed mode,?ie,
  • ?*?the hardware?is?already?set?at boot up,?and?cannot be changed.?In
  • ?*?this?case,?it?is?more acceptable that this?function?just return
  • ?*?a copy of the currently working var?(info->var).?Better?is?to?not
  • ?*?implement this?function,?as the upper layer will?do?the copying
  • ?*?of the current var?for?you.
  • ?*
  • ?*?Note:?This?is?the only?function?where the contents of var can be
  • ?*?freely adjusted after the driver has been registered.?If?you find
  • ?*?that you have code outside of this?function?that alters the content
  • ?*?of var,?then?you are doing something wrong.?Note also that the
  • ?*?contents of info->var must be?left?untouched at all times after
  • ?*?driver registration.
  • ?*
  • ?*????Returns negative errno?on?error,?or?zero?on?success.
  • ?*/
  • static?int?xxxfb_check_var(struct fb_var_screeninfo?*var,?struct fb_info?*info)
  • {
  • ????/*?...?*/
  • ????return 0;???? ????
  • }

  • /**
  • ?*?xxxfb_set_par?-?Optional?function.?Alters the hardware state.
  • ?*?@info:?frame buffer structure that represents a single frame buffer
  • ?*? ??使用這個法方是用來設置framebuffer屬性的,會變改fb_info中的par和fb_fix_screeinfo數(shù)據(jù),
  • ? ? ? 但是不變改var的數(shù)據(jù)
  • ?*????Using the fb_var_screeninfo?in?fb_info we?set?the resolution of the
  • ?*????this particular framebuffer.?This?function?alters the par?AND?the
  • ?*????fb_fix_screeninfo stored?in?fb_info.?It doesn't?not?alter var?in?
  • ?*????fb_info since we are using that data.?This means we depend?on?the
  • ?*????data?in?var inside fb_info?to?be supported by the hardware.?
  • ?*
  • ?*?This?function?is?also used?to?recover/restore the hardware?to?a
  • ?*?known working state.
  • ?*
  • ?*????xxxfb_check_var?is?always called before xxxfb_set_par?to?ensure that
  • ?*?the contents of var?is?always valid.
  • ?*
  • ?*????Again?if?you can't change the resolution you don't need this?function.
  • ?*
  • ?*?However,?even?if?your hardware does?not?support mode changing,
  • ?*?a set_par might be needed?to?at least initialize the hardware?to
  • ?*?a known working state,?especially?if?it came back from another
  • ?*?process that also modifies the same hardware,?such as X.
  • ?*
  • ?*?If?this?is?the?case,?a combination such as the following should work:
  • ?*
  • ?*?static?int?xxxfb_check_var(struct fb_var_screeninfo?*var,
  • ?*?struct fb_info?*info)
  • ?*?{
  • ?*?*var?=?info->var;
  • ?*?return 0;
  • ?*?}
  • ?*
  • ?*?static?int?xxxfb_set_par(struct fb_info?*info)
  • ?*?{
  • ?*?init your hardware here
  • ?*?}
  • ?*
  • ?*????Returns negative errno?on?error,?or?zero?on?success.
  • ?*/
  • static?int?xxxfb_set_par(struct fb_info?*info)
  • {
  • ????struct xxx_par?*par?=?info->par;
  • ????/*?...?*/
  • ????return 0;????
  • }

  • /**
  • ?*?????xxxfb_setcolreg?-?Optional?function.?Sets a color register.
  • ?*?@regno:?Which register?in?the CLUT we are programming?
  • ?*?@red:?The red value which can be up?to?16 bits wide?
  • ?*????@green:?The green value which can be up?to?16 bits wide?
  • ?*????@blue:?The blue value which can be up?to?16 bits wide.
  • ?*????@transp:?If?supported,?the alpha value which can be up?to?16 bits wide.
  • ?*?@info:?frame buffer info structure
  • ?*?
  • ?*?????Set?a single color register.?The values supplied have a 16 bit
  • ?*?????magnitude which needs?to?be scaled?in?this?function?for?the hardware.?
  • ?*????Things?to?take into consideration are how many color registers,?if
  • ?*????any,?are supported with the current color visual.?With truecolor mode
  • ?*????no color palettes are supported.?Here a pseudo palette?is?created
  • ?*????which we store the value?in?pseudo_palette?in?struct fb_info.?For
  • ?*????pseudocolor mode we have a limited color palette.?To?deal with this
  • ?*????we can program what color?is?displayed?for?a particular pixel value.
  • ?*????DirectColor?is?similar?in?that we can program?each?color field.?If
  • ?*????we have a static colormap we don't need?to?implement this?function.?
  • ?*?
  • ?*????Returns negative errno?on?error,?or?zero?on?success.
  • ?*/
  • static?int?xxxfb_setcolreg(unsigned regno,?unsigned red,?unsigned green,
  • ???????????? unsigned blue,?unsigned transp,
  • ???????????? struct fb_info?*info)
  • {
  • ????if?(regno?>=?256)?/*?no.?of hw registers?*/
  • ???????return?-EINVAL;
  • ????/*
  • ?????*?Program hardware...?do?anything you want with transp
  • ?????*/

  • ????/*?grayscale works only partially under directcolor?*/
  • ????if?(info->var.grayscale)?{
  • ???????/*?grayscale?=?0.30*R?+?0.59*G?+?0.11*B?*/
  • ???????red?=?green?=?blue?=?(red?*?77?+?green?*?151?+?blue?*?28)?>>?8;
  • ????}

  • ????/*?Directcolor:
  • ?????*?var->{color}.offset contains start of bitfield
  • ?????*?var->{color}.length contains length of bitfield
  • ?????*?{hardwarespecific}?contains width of DAC
  • ?????*?pseudo_palette[X]?is?programmed?to?(X?<<?red.offset)?|
  • ?????*?(X?<<?green.offset)?|
  • ?????*?(X?<<?blue.offset)
  • ?????*?RAMDAC[X]?is?programmed?to?(red,?green,?blue)
  • ?????*?color depth?=?SUM(var->{color}.length)
  • ?????*
  • ?????*?????Pseudocolor:
  • ?????*?var->{color}.offset?is?0 unless the palette index takes less than
  • ?????*?bits_per_pixel bits?and?is?stored?in?the upper
  • ?????*?bits of the pixel value
  • ?????*?var->{color}.length?is?set?so that 1?<<?length?is?the number of
  • ?????*?available palette entries
  • ?????*?pseudo_palette?is?not?used
  • ?????*?RAMDAC[X]?is?programmed?to?(red,?green,?blue)
  • ?????*?color depth?=?var->{color}.length
  • ?????*
  • ?????*?????Static pseudocolor:
  • ?????*?same as Pseudocolor,?but the RAMDAC?is?not?programmed?(read-only)
  • ?????*
  • ?????*?????Mono01/Mono10:
  • ?????*?Has only 2 values,?black?on?white?or?white?on?black?(fg?on?bg),
  • ?????*?var->{color}.offset?is?0
  • ?????*?white?=?(1?<<?var->{color}.length)?-?1,?black?=?0
  • ?????*?pseudo_palette?is?not?used
  • ?????*?RAMDAC does?not?exist
  • ?????*?color depth?is?always 2
  • ?????*
  • ?????*?????Truecolor:
  • ?????*?does?not?use RAMDAC?(usually has 3 of them).
  • ?????*?var->{color}.offset contains start of bitfield
  • ?????*?var->{color}.length contains length of bitfield
  • ?????*?pseudo_palette?is?programmed?to?(red?<<?red.offset)?|
  • ?????*?(green?<<?green.offset)?|
  • ?????*?(blue?<<?blue.offset)?|
  • ?????*?(transp?<<?transp.offset)
  • ?????*?RAMDAC does?not?exist
  • ?????*?color depth?=?SUM(var->{color}.length})
  • ?????*
  • ?????*?????The color depth?is?used by fbcon?for?choosing the logo?and?also
  • ?????*?????for?color palette transformation?if?color depth?<?4
  • ?????*
  • ?????*????As can be seen from the above,?the field bits_per_pixel?is?_NOT_
  • ?????*????a criteria?for?describing the color visual.
  • ?????*
  • ?????*????A common mistake?is?assuming that bits_per_pixel?<=?8?is?pseudocolor,
  • ?????*????and?higher than that,?true/directcolor.?This?is?incorrect,?one needs
  • ?????*????to?look at the?fix->visual.
  • ?????*
  • ?????*?????Another common mistake?is?using bits_per_pixel?to?calculate the color
  • ?????*?????depth.?The bits_per_pixel field does?not?directly translate?to?color
  • ?????*?????depth.?You have?to?compute?for?the color depth?(using the color
  • ?????*?????bitfields)?and?fix->visual as seen above.
  • ?????*/

  • ????/*
  • ?????*?????This?is?the point where the color?is?converted?to?something that
  • ?????*?????is?acceptable by the hardware.
  • ?????*/
  • #define CNVT_TOHW(val,width)?((((val)<<(width))+0x7FFF-(val))>>16)
  • ????red?=?CNVT_TOHW(red,?info->var.red.length);
  • ????green?=?CNVT_TOHW(green,?info->var.green.length);
  • ????blue?=?CNVT_TOHW(blue,?info->var.blue.length);
  • ????transp?=?CNVT_TOHW(transp,?info->var.transp.length);
  • #undef CNVT_TOHW
  • ????/*
  • ?????*?This?is?the point where the?function?feeds the color?to?the hardware
  • ?????*?palette after converting the colors?to?something acceptable by
  • ?????*?the hardware.?Note,?only FB_VISUAL_DIRECTCOLOR?and
  • ?????*?FB_VISUAL_PSEUDOCOLOR visuals need?to?write?to?the hardware palette.
  • ?????*?If?you have code that writes?to?the hardware CLUT,?and?it's?not
  • ?????*?any of the above visuals,?then?you are doing something wrong.
  • ?????*/
  • ????if?(info->fix.visual?==?FB_VISUAL_DIRECTCOLOR?||
  • ????info->fix.visual?==?FB_VISUAL_TRUECOLOR)
  • ???? write_{red|green|blue|transp}_to_clut();

  • ????/*This?is?the point were you need?to?fill up the contents of
  • ?????*?info->pseudo_palette.?This structure?is?used _only_ by fbcon,?thus
  • ?????*?it only contains 16 entries?to?match the number of colors supported
  • ?????*?by the console.?The pseudo_palette?is?used only?if?the visual?is
  • ?????*?in?directcolor?or?truecolor mode.?With other visuals,?the
  • ?????*?pseudo_palette?is?not?used.?(This might change?in?the future.)
  • ?????*
  • ?????*?The contents of the pseudo_palette?is?in?raw pixel format.?Ie,?each
  • ?????*?entry can be written directly?to?the framebuffer without any conversion.
  • ?????*?The pseudo_palette?is?(void?*).?However,?if?using the generic
  • ?????*?drawing functions?(cfb_imageblit,?cfb_fillrect),?the pseudo_palette
  • ?????*?must be casted?to?(u32?*)?_regardless_ of the bits per pixel.?If?the
  • ?????*?driver?is?using its own drawing functions,?then?it can use whatever
  • ?????*?size it wants.
  • ?????*/
  • ????if?(info->fix.visual?==?FB_VISUAL_TRUECOLOR?||
  • ????info->fix.visual?==?FB_VISUAL_DIRECTCOLOR)?{
  • ???? u32 v;

  • ?????if?(regno?>=?16)
  • ???????? return?-EINVAL;

  • ???? v?=?(red?<<?info->var.red.offset)?|
  • ?????????(green?<<?info->var.green.offset)?|
  • ?????????(blue?<<?info->var.blue.offset)?|
  • ?????????(transp?<<?info->var.transp.offset);

  • ?????((u32*)(info->pseudo_palette))[regno]?=?v;
  • ????}

  • ????/*?...?*/
  • ????return 0;
  • }

  • /**
  • ?*?xxxfb_pan_display?-?NOT?a required?function.?Pans the display.
  • ?*?@var:?frame buffer variable screen structure
  • ?*?@info:?frame buffer structure that represents a single frame buffer
  • ?*
  • ?*?Pan?(or?wrap,?depending?on?the `vmode'?field)?the display using the
  • ?*?'xoffset'?and?`yoffset'?fields of the `var'?structure.
  • ?*?If?the values don't fit,?return?-EINVAL.
  • ?*
  • ?*?Returns negative errno?on?error,?or?zero?on?success.
  • ?*/
  • static?int?xxxfb_pan_display(struct fb_var_screeninfo?*var,
  • ???????????? struct fb_info?*info)
  • {
  • ????/*
  • ?????*?If?your hardware does?not?support panning,?_do_ _not_ implement this
  • ?????*?function.?Creating a dummy?function?will just confuse user apps.
  • ?????*/

  • ????/*
  • ?????*?Note that even?if?this?function?is?fully functional,?a setting of
  • ?????*?0?in?both xpanstep?and?ypanstep means that this?function?will never
  • ?????*?get?called.
  • ?????*/

  • ????/*?...?*/
  • ????return 0;
  • }

  • /**
  • ?*?xxxfb_blank?-?NOT?a required?function.?Blanks the display.
  • ?*?@blank_mode:?the blank mode we want.?
  • ?*?@info:?frame buffer structure that represents a single frame buffer
  • ?*
  • ?*?Blank the screen?if?blank_mode?!=?FB_BLANK_UNBLANK,?else?unblank.
  • ?*?Return 0?if?blanking succeeded,?!=?0?if?un-/blanking failed due?to
  • ?*?e.g.?a video mode which doesn't support it.
  • ?*
  • ?*?Implements VESA suspend?and?powerdown modes?on?hardware that supports
  • ?*?disabling hsync/vsync:
  • ?*
  • ?*?FB_BLANK_NORMAL?=?display?is?blanked,?syncs are?on.
  • ?*?FB_BLANK_HSYNC_SUSPEND?=?hsync off
  • ?*?FB_BLANK_VSYNC_SUSPEND?=?vsync off
  • ?*?FB_BLANK_POWERDOWN?=?hsync?and?vsync off
  • ?*
  • ?*?If?implementing this?function,?at least support FB_BLANK_UNBLANK.
  • ?*?Return?!0?for?any modes that are unimplemented.
  • ?*
  • ?*/
  • static?int?xxxfb_blank(int?blank_mode,?struct fb_info?*info)
  • {
  • ????/*?...?*/
  • ????return 0;
  • }

  • /*?------------?Accelerated Functions?---------------------?*/

  • /*
  • ?*?We provide our own functions?if?we have hardware acceleration
  • ?*?or?non packed pixel format layouts.?If?we have no hardware?
  • ?*?acceleration,?we can use a generic unaccelerated?function.?If?using
  • ?*?a pack pixel format just use the functions?in?cfb_*.c.?Each?file?
  • ?*?has one of the three different accel functions we support.
  • ?*/

  • /**
  • ?*?xxxfb_fillrect?-?REQUIRED?function.?Can use generic routines?if?
  • ?*???????? ???? non acclerated hardware?and?packed pixel based.
  • ?*?????????????Draws a rectangle?on?the screen.????????
  • ?*
  • ?*?@info:?frame buffer structure that represents a single frame buffer
  • ?*????@region:?The structure representing the rectangular region we?
  • ?*???????? wish?to?draw?to.
  • ?*
  • ?*????This drawing operation places/removes a retangle?on?the screen?
  • ?*????depending?on?the rastering operation with the value of color which
  • ?*????is?in?the current color depth format.
  • ?*/
  • void xxxfb_fillrect(struct fb_info?*p,?const?struct fb_fillrect?*region)
  • {
  • /*????Meaning of struct fb_fillrect
  • ?*
  • ?*????@dx:?The x?and?y corrdinates of the upper?left?hand corner of the?
  • ?*????@dy:?area we want?to?draw?to.?
  • ?*????@width:?How wide the rectangle?is?we want?to?draw.
  • ?*????@height:?How tall the rectangle?is?we want?to?draw.
  • ?*????@color:????The color?to?fill?in?the rectangle with.?
  • ?*????@rop:?The raster operation.?We can draw the rectangle with a COPY
  • ?*???? of?XOR?which provides erasing effect.?
  • ?*/
  • }

  • /**
  • ?*?xxxfb_copyarea?-?REQUIRED?function.?Can use generic routines?if
  • ?*?non acclerated hardware?and?packed pixel based.
  • ?*?Copies one area of the screen?to?another area.
  • ?*
  • ?*?@info:?frame buffer structure that represents a single frame buffer
  • ?*?@area:?Structure providing the data?to?copy the framebuffer contents
  • ?*???? from one region?to?another.
  • ?*
  • ?*?This drawing operation copies a rectangular area from one area of the
  • ?*????screen?to?another area.
  • ?*/
  • void xxxfb_copyarea(struct fb_info?*p,?const?struct fb_copyarea?*area)?
  • {
  • /*
  • ?*?@dx:?The x?and?y coordinates of the upper?left?hand corner of the
  • ?*????@dy:?destination area?on?the screen.
  • ?*?@width:?How wide the rectangle?is?we want?to?copy.
  • ?*?@height:?How tall the rectangle?is?we want?to?copy.
  • ?*?@sx:?The x?and?y coordinates of the upper?left?hand corner of the
  • ?*?@sy:?source area?on?the screen.
  • ?*/
  • }


  • /**
  • ?*?xxxfb_imageblit?-?REQUIRED?function.?Can use generic routines?if
  • ?*?non acclerated hardware?and?packed pixel based.
  • ?*?Copies a image from system memory?to?the screen.?
  • ?*
  • ?*?@info:?frame buffer structure that represents a single frame buffer
  • ?*????@image:????structure defining the image.
  • ?*
  • ?*?This drawing operation draws a image?on?the screen.?It can be a?
  • ?*????mono image?(needed?for?font handling)?or?a color image?(needed?for
  • ?*????tux).?
  • ?*/
  • void xxxfb_imageblit(struct fb_info?*p,?const?struct fb_image?*image)?
  • {
  • /*
  • ?*?@dx:?The x?and?y coordinates of the upper?left?hand corner of the
  • ?*????@dy:?destination area?to?place the image?on?the screen.
  • ?*?@width:?How wide the image?is?we want?to?copy.
  • ?*?@height:?How tall the image?is?we want?to?copy.
  • ?*?@fg_color:?For?mono bitmap images this?is?color data?for?
  • ?*?@bg_color:?the foreground?and?background of the image?to
  • ?*???????? write directly?to?the frmaebuffer.
  • ?*????@depth:????How many bits represent a single pixel?for?this image.
  • ?*????@data:?The actual data used?to?construct the image?on?the display.
  • ?*????@cmap:?The colormap used?for?color images.?
  • ?*/

  • /*
  • ?*?The generic?function,?cfb_imageblit,?expects that the bitmap scanlines are
  • ?*?padded?to?the?next?byte.?Most hardware accelerators may require padding?to
  • ?*?the?next?u16?or?the?next?u32.?If?that?is?the?case,?the driver can specify
  • ?*?this by setting info->pixmap.scan_align?=?2?or?4.?See a more
  • ?*?comprehensive description of the pixmap below.
  • ?*/
  • }

  • /**
  • ?*????xxxfb_cursor?-?????OPTIONAL.?If?your hardware lacks support
  • ?*????????????for?a cursor,?leave this field?NULL.
  • ?*
  • ?*?@info:?frame buffer structure that represents a single frame buffer
  • ?*????@cursor:?structure defining the cursor?to?draw.
  • ?*
  • ?*?This operation?is?used?to?set?or?alter the properities of the?cursor.
  • ?*
  • ?*????Returns negative errno?on?error,?or?zero?on?success.
  • ?*/
  • int?xxxfb_cursor(struct fb_info?*info,?struct fb_cursor?*cursor)
  • {
  • /*
  • ?*?@set:?????Which fields we are altering?in?struct fb_cursor?
  • ?*????@enable:?Disable?or?enable the cursor?
  • ?*?@rop:?????The bit operation we want?to?do.?
  • ?*?@mask:?This?is?the cursor mask bitmap.?
  • ?*?@dest:?A image of the area we are going?to?display the cursor.
  • ?*????????Used internally by the driver.?????
  • ?*?@hot:????The hot spot.?
  • ?*????@image:????The actual data?for?the cursor image.
  • ?*
  • ?*?NOTES?ON?FLAGS?(cursor->set):
  • ?*
  • ?*?FB_CUR_SETIMAGE?-?the cursor image has changed?(cursor->image.data)
  • ?*?FB_CUR_SETPOS?-?the cursor position has changed?(cursor->image.dx|dy)
  • ?*?FB_CUR_SETHOT?-?the cursor hot spot has changed?(cursor->hot.dx|dy)
  • ?*?FB_CUR_SETCMAP?-?the cursor colors has changed?(cursor->fg_color|bg_color)
  • ?*?FB_CUR_SETSHAPE?-?the cursor bitmask has changed?(cursor->mask)
  • ?*?FB_CUR_SETSIZE?-?the cursor size has changed?(cursor->width|height)
  • ?*?FB_CUR_SETALL?-?everything has changed
  • ?*
  • ?*?NOTES?ON?ROPs?(cursor->rop,?Raster Operation)
  • ?*
  • ?*?ROP_XOR?-?cursor->image.data?XOR?cursor->mask
  • ?*?ROP_COPY?-?curosr->image.data?AND?cursor->mask
  • ?*
  • ?*?OTHER NOTES:
  • ?*
  • ?*?-?fbcon only supports a 2-color cursor?(cursor->image.depth?=?1)
  • ?*?-?The fb_cursor structure,?@cursor,?_will_ always contain valid
  • ?*?fields,?whether any particular bitfields?in?cursor->set?is?set
  • ?*?or?not.
  • ?*/
  • }

  • /**
  • ?*????xxxfb_rotate?-?NOT?a required?function.?If?your hardware
  • ?*????????????supports rotation the whole screen?then?
  • ?*????????????you would provide a hook?for?this.?
  • ?*
  • ?*?@info:?frame buffer structure that represents a single frame buffer
  • ?*????@angle:?The angle we rotate the screen.?
  • ?*
  • ?*?This operation?is?used?to?set?or?alter the properities of the
  • ?*????cursor.
  • ?*/
  • void xxxfb_rotate(struct fb_info?*info,?int?angle)
  • {
  • /*?Will be deprecated?*/
  • }

  • /**
  • ?*????xxxfb_sync?-?NOT?a required?function.?Normally the accel engine?
  • ?*?????????for?a graphics card take a specific amount of?time.
  • ?*???????? Often we have?to?wait?for?the accelerator?to?finish
  • ?*???????? its operation before we can write?to?the framebuffer
  • ?*???????? so we can have consistent display output.?
  • ?*
  • ?*?@info:?frame buffer structure that represents a single frame buffer
  • ?*
  • ?*?If?the driver has implemented its own hardware-based drawing?function,
  • ?*?implementing this?function?is?highly recommended.
  • ?*/
  • int?xxxfb_sync(struct fb_info?*info)
  • {
  • ????return 0;
  • }

  • ????/*
  • ?????*?Frame buffer operations
  • ?????*/

  • static struct fb_ops xxxfb_ops?=?{
  • ????.owner????????=?THIS_MODULE,
  • ????.fb_open????=?xxxfb_open,
  • ????.fb_read????=?xxxfb_read,
  • ????.fb_write????=?xxxfb_write,
  • ????.fb_release????=?xxxfb_release,
  • ????.fb_check_var????=?xxxfb_check_var,
  • ????.fb_set_par????=?xxxfb_set_par,
  • ????.fb_setcolreg????=?xxxfb_setcolreg,
  • ????.fb_blank????=?xxxfb_blank,
  • ????.fb_pan_display????=?xxxfb_pan_display,
  • ????.fb_fillrect????=?xxxfb_fillrect,?????/*?Needed?!!!?*/
  • ????.fb_copyarea????=?xxxfb_copyarea,????/*?Needed?!!!?*/
  • ????.fb_imageblit????=?xxxfb_imageblit,????/*?Needed?!!!?*/
  • ????.fb_cursor????=?xxxfb_cursor,????????/*?Optional?!!!?*/
  • ????.fb_rotate????=?xxxfb_rotate,
  • ????.fb_sync????=?xxxfb_sync,
  • ????.fb_ioctl????=?xxxfb_ioctl,
  • ????.fb_mmap????=?xxxfb_mmap,
  • };

  • /*?-------------------------------------------------------------------------?*/

  • /*
  • ?*?Initialization
  • ?*/
  • 這里他們的定義是不一樣的,唯一的不同
  • /*?static?int?__init xxfb_probe?(struct platform_device?*pdev)?--?for?platform devs?*/
  • static?int?__devinit xxxfb_probe(struct pci_dev?*dev,?const?struct pci_device_id?*ent)
  • {
  • ????struct fb_info?*info;
  • ????struct xxx_par?*par;
  • ????struct device?*device?=?&dev->dev;?/*?or?&pdev->dev?*/
  • ????int?cmap_len,?retval;????
  • ???
  • ????/*
  • ?????*?Dynamically allocate info?and?par
  • ?????*/
  • ????info?=?framebuffer_alloc(sizeof(struct xxx_par),?device);

  • ????if?(!info)?{
  • ?????/*?goto?error?path?*/
  • ????}

  • ????par?=?info->par;把我們驅動中的私有數(shù)據(jù)指向info->par,我們在上面已經(jīng)通過framebuffer_alloc為他申請了內存

  • ????/*?
  • ?????*?Here we?set?the screen_base?to?the virtual memory address
  • ?????*?for?the framebuffer.?Usually we obtain the resource address
  • ?????*?from the bus layer?and?then?translate it?to?virtual memory
  • ?????*?space?via ioremap.?Consult ioport.h.?
  • ?????*/
  • ? ? 這里注釋也已經(jīng)說的很清楚了,我們通常通過注冊好的設備信息獲取到memory address,然后把這個地址轉換為virtual memory通過ioremap這個法方
  • ????info->screen_base?=?framebuffer_virtual_memory;
  • ????info->fbops?=?&xxxfb_ops;這個定義好的xxxfb_ops結構中包含了用戶空間訪問driver的所有法方,用戶訪問/dev/fb0最終通過fbmem中注冊的法方調用這里的法方
  • ????info->fix?=?xxxfb_fix;?/*?this will be the only?time?xxxfb_fix will be?used,?so mark it as __devinitdata?*/
  • ????info->pseudo_palette?=?pseudo_palette;?/*?The pseudopalette?is?an?16-member?array*/
  • ????/*
  • ?????*?Set?up flags?to?indicate what sort of acceleration your
  • ?????*?driver can provide?(pan/wrap/copyarea/etc.)?and?whether it
  • ?????*?is?a module?--?see FBINFO_*?in?include/linux/fb.h
  • ?????*
  • ?????*?If?your hardware can support any of the hardware accelerated functions
  • ?????*?fbcon performance will improve?if?info->flags?is?set?properly.
  • ?????*
  • ?????*?FBINFO_HWACCEL_COPYAREA?-?hardware moves
  • ?????*?FBINFO_HWACCEL_FILLRECT?-?hardware fills
  • ?????*?FBINFO_HWACCEL_IMAGEBLIT?-?hardware mono->color expansion
  • ?????*?FBINFO_HWACCEL_YPAN?-?hardware can pan display?in?y-axis
  • ?????*?FBINFO_HWACCEL_YWRAP?-?hardware can wrap display?in?y-axis
  • ?????*?FBINFO_HWACCEL_DISABLED?-?supports hardware accels,?but disabled
  • ?????*?FBINFO_READS_FAST?-?if?set,?prefer moves over mono->color expansion
  • ?????*?FBINFO_MISC_TILEBLITTING?-?hardware can?do?tile blits
  • ?????*
  • ?????*?NOTE:?These are?for?fbcon use only.
  • ?????*/
  • ????info->flags?=?FBINFO_DEFAULT;

  • /*********************?This stage?is?optional?******************************/
  • ?????/*
  • ?????*?The struct pixmap?is?a scratch pad?for?the drawing functions.?This
  • ?????*?is?where the monochrome bitmap?is?constructed by the higher layers
  • ?????*?and?then?passed?to?the accelerator.?For?drivers that uses
  • ?????*?cfb_imageblit,?you can skip this part.?For?those that have a more
  • ?????*?rigorous requirement,?this stage?is?needed
  • ?????*/

  • ????/*?PIXMAP_SIZE should be small enough?to?optimize drawing,?but?not
  • ?????*?large enough that memory?is?wasted.?A safe size?is
  • ?????*?(max_xres?*?max_font_height/8).?max_xres?is?driver dependent,
  • ?????*?max_font_height?is?32.
  • ?????*/
  • ????info->pixmap.addr?=?kmalloc(PIXMAP_SIZE,?GFP_KERNEL);
  • ????if?(!info->pixmap.addr)?{
  • ?????/*?goto?error?*/
  • ????}

  • ????info->pixmap.size?=?PIXMAP_SIZE;

  • ????/*
  • ?????*?FB_PIXMAP_SYSTEM?-?memory?is?in?system ram
  • ?????*?FB_PIXMAP_IO?-?memory?is?iomapped
  • ?????*?FB_PIXMAP_SYNC?-?if?set,?will?call?fb_sync()?per access?to?pixmap,
  • ?????*?usually?if?FB_PIXMAP_IO?is?set.
  • ?????*
  • ?????*?Currently,?FB_PIXMAP_IO?is?unimplemented.
  • ?????*/
  • ????info->pixmap.flags?=?FB_PIXMAP_SYSTEM;

  • ????/*
  • ?????*?scan_align?is?the number of padding?for?each?scanline.?It?is?in?bytes.
  • ?????*?Thus?for?accelerators that need padding?to?the?next?u32,?put 4 here.
  • ?????*/
  • ????info->pixmap.scan_align?=?4;

  • ????/*
  • ?????*?buf_align?is?the amount?to?be padded?for?the buffer.?For?example,
  • ?????*?the i810fb needs a scan_align of 2 but expects it?to?be fed with
  • ?????*?dwords,?so a buf_align?=?4?is?required.
  • ?????*/
  • ????info->pixmap.buf_align?=?4;

  • ????/*?access_align?is?how many bits can be accessed from the framebuffer
  • ?????*?ie.?some epson cards allow 16-bit access only.?Most drivers will
  • ?????*?be safe with u32 here.
  • ?????*
  • ?????*?NOTE:?This field?is?currently unused.
  • ?????*/
  • ????info->pixmap.access_align?=?32;
  • /*****************************?End?optional stage?***************************/

  • ????/*
  • ?????*?This should give a reasonable default video mode.?The following?is
  • ?????*?done when we can?set?a video mode.?
  • ?????*/
  • ????if?(!mode_option)
  • ????mode_option?=?"640x480@60";???? ????

  • ????retval?=?fb_find_mode(&info->var,?info,?mode_option,?NULL,?0,?NULL,?8);
  • ??
  • ????if?(!retval?||?retval?==?4)
  • ????return?-EINVAL;????????????

  • ????/*?This has?to?be?*/
  • ????if?(fb_alloc_cmap(&info->cmap,?cmap_len,?0))
  • ????return?-ENOMEM;
  • ????
  • ????/*?
  • ?????*?The following?is?done?in?the?case?of having hardware with a static?
  • ?????*?mode.?If?we are setting the mode ourselves we don't?call?this.?
  • ?????*/????
  • ????info->var?=?xxxfb_var;

  • ????/*
  • ?????*?For?drivers that can...
  • ?????*/
  • ????xxxfb_check_var(&info->var,?info);

  • ????/*
  • ?????*?Does a?call?to?fb_set_par()?before register_framebuffer needed??This
  • ?????*?will depend?on?you?and?the hardware.?If?you are sure that your driver
  • ?????*?is?the only device?in?the system,?a?call?to?fb_set_par()?is?safe.
  • ?????*
  • ?????*?Hardware?in?x86 systems has a VGA core.?Calling set_par()?at this
  • ?????*?point will corrupt the VGA console,?so it might be safer?to?skip a
  • ?????*?call?to?set_par here?and?just allow fbcon?to?do?it?for?you.
  • ?????*/
  • ????/*?xxxfb_set_par(info);?*/

  • ????if?(register_framebuffer(info)?<?0)?{注冊設備,fbmem中負責注冊了一個fb 字符設備,只有調用了這個法方,才真正創(chuàng)建了這個fb字符設備
  • ????fb_dealloc_cmap(&info->cmap);
  • ????return?-EINVAL;
  • ????}
  • ????printk(KERN_INFO?"fb%d: %s frame buffer device\n",?info->node,
  • ???? info->fix.id);
  • ????pci_set_drvdata(dev,?info);?/*?or?platform_set_drvdata(pdev,?info)?*/方便后面使用info這個結構中的所有數(shù)據(jù)
  • ????return 0;
  • }

  • ????/*
  • ?????*?Cleanup
  • ?????*/
  • /*?static void __devexit xxxfb_remove(struct platform_device?*pdev)?*/
  • static void __devexit xxxfb_remove(struct pci_dev?*dev)
  • {
  • ????struct fb_info?*info?=?pci_get_drvdata(dev);
  • ????/*?or?platform_get_drvdata(pdev);?*/

  • ????if?(info)?{
  • ????????unregister_framebuffer(info);
  • ????????fb_dealloc_cmap(&info->cmap);
  • ????????/*?...?*/
  • ????????framebuffer_release(info);
  • ????}
  • }

  • #ifdef CONFIG_PCI
  • #ifdef CONFIG_PM
  • /**
  • ?*????xxxfb_suspend?-?Optional but recommended?function.?Suspend the device.
  • ?*????@dev:?PCI device
  • ?*????@msg:?the suspend event code.
  • ?*
  • ?*?See Documentation/power/devices.txt?for?more information
  • ?*/
  • static?int?xxxfb_suspend(struct pci_dev?*dev,?pm_message_t msg)
  • {
  • ????struct fb_info?*info?=?pci_get_drvdata(dev);
  • ????struct xxxfb_par?*par?=?info->par;

  • ????/*?suspend here?*/
  • ????return 0;
  • }

  • /**
  • ?*????xxxfb_resume?-?Optional but recommended?function.?Resume?the device.
  • ?*????@dev:?PCI device
  • ?*
  • ?*?See Documentation/power/devices.txt?for?more information
  • ?*/
  • static?int?xxxfb_resume(struct pci_dev?*dev)
  • {
  • ????struct fb_info?*info?=?pci_get_drvdata(dev);
  • ????struct xxxfb_par?*par?=?info->par;

  • ????/*?resume?here?*/
  • ????return 0;
  • }
  • #else
  • #define xxxfb_suspend?NULL
  • #define xxxfb_resume?NULL
  • #endif?/*?CONFIG_PM?*/

  • static struct pci_device_id xxxfb_id_table[]?=?{
  • ????{?PCI_VENDOR_ID_XXX,?PCI_DEVICE_ID_XXX,
  • ???? PCI_ANY_ID,?PCI_ANY_ID,?PCI_BASE_CLASS_DISPLAY?<<?16,
  • ???? PCI_CLASS_MASK,?0?},
  • ????{?0,?}
  • };

  • /*?For?PCI drivers?*/
  • static struct pci_driver xxxfb_driver?=?{
  • ????.name?=????????"xxxfb",
  • ????.id_table?=????xxxfb_id_table,
  • ????.probe?=????xxxfb_probe,
  • ????.remove?=????__devexit_p(xxxfb_remove),
  • ????.suspend?=?xxxfb_suspend,?/*?optional but recommended?*/
  • ????.resume?=?xxxfb_resume,?/*?optional but recommended?*/
  • };

  • MODULE_DEVICE_TABLE(pci,?xxxfb_id_table);

  • int?__init xxxfb_init(void)
  • {
  • ????/*
  • ?????*?For?kernel boot options?(in?'video=xxxfb:<options>'?format)
  • ?????*/
  • #ifndef MODULE
  • ????char?*option?=?NULL;

  • ????if?(fb_get_options("xxxfb",?&option))
  • ????????return?-ENODEV;
  • ????xxxfb_setup(option);
  • #endif

  • ????return pci_register_driver(&xxxfb_driver);
  • }

  • static void __exit xxxfb_exit(void)
  • {
  • ????pci_unregister_driver(&xxxfb_driver);
  • }
  • #else?/*?non PCI,?platform drivers?*/
  • #include?<linux/platform_device.h>
  • /*?for?platform devices?*/

  • #ifdef CONFIG_PM
  • /**
  • ?*????xxxfb_suspend?-?Optional but recommended?function.?Suspend the device.
  • ?*????@dev:?platform device
  • ?*????@msg:?the suspend event code.
  • ?*
  • ?*?See Documentation/power/devices.txt?for?more information
  • ?*/
  • static?int?xxxfb_suspend(struct platform_device?*dev,?pm_message_t msg)
  • {
  • ????struct fb_info?*info?=?platform_get_drvdata(dev);
  • ????struct xxxfb_par?*par?=?info->par;

  • ????/*?suspend here?*/
  • ????return 0;
  • }

  • /**
  • ?*????xxxfb_resume?-?Optional but recommended?function.?Resume?the device.
  • ?*????@dev:?platform device
  • ?*
  • ?*?See Documentation/power/devices.txt?for?more information
  • ?*/
  • static?int?xxxfb_resume(struct platform_dev?*dev)
  • {
  • ????struct fb_info?*info?=?platform_get_drvdata(dev);
  • ????struct xxxfb_par?*par?=?info->par;

  • ????/*?resume?here?*/
  • ????return 0;
  • }
  • #else
  • #define xxxfb_suspend?NULL
  • #define xxxfb_resume?NULL
  • #endif?/*?CONFIG_PM?*/

  • static struct platform_device_driver xxxfb_driver?=?{
  • ????.probe?=?xxxfb_probe,
  • ????.remove?=?xxxfb_remove,
  • ????.suspend?=?xxxfb_suspend,?/*?optional but recommended?*/
  • ????.resume?=?xxxfb_resume,?/*?optional but recommended?*/
  • ????.driver?=?{
  • ????????.name?=?"xxxfb",
  • ????},
  • };

  • static struct platform_device?*xxxfb_device;

  • #ifndef MODULE
  • ????/*
  • ?????*?Setup
  • ?????*/

  • /*
  • ?*?Only necessary?if?your driver takes special options,
  • ?*?otherwise we fall back?on?the generic fb_setup().
  • ?*/
  • int?__init xxxfb_setup(char?*options)
  • {
  • ????/*?Parse user speficied options?(`video=xxxfb:')?*/
  • }
  • #endif?/*?MODULE?*/

  • static?int?__init xxxfb_init(void)
  • {
  • ????int?ret;
  • ????/*
  • ?????*?For?kernel boot options?(in?'video=xxxfb:<options>'?format)
  • ?????*/
  • #ifndef MODULE
  • ????char?*option?=?NULL;

  • ????if?(fb_get_options("xxxfb",?&option))
  • ????????return?-ENODEV;
  • ????xxxfb_setup(option);
  • #endif
  • ????ret?=?platform_driver_register(&xxxfb_driver);

  • ????if?(!ret)?{
  • ????????xxxfb_device?=?platform_device_register_simple("xxxfb",?0,
  • ????????????????????????????????NULL,?0);

  • ????????if?(IS_ERR(xxxfb_device))?{
  • ????????????platform_driver_unregister(&xxxfb_driver);
  • ????????????ret?=?PTR_ERR(xxxfb_device);
  • ????????}
  • ????}

  • ????return ret;
  • }

  • static void __exit xxxfb_exit(void)
  • {
  • ????platform_device_unregister(xxxfb_device);
  • ????platform_driver_unregister(&xxxfb_driver);
  • }
  • #endif?/*?CONFIG_PCI?*/

  • /*?-------------------------------------------------------------------------?*/


  • ????/*
  • ?????*?Modularization
  • ?????*/

  • module_init(xxxfb_init);
  • module_exit(xxxfb_remove);

  • MODULE_LICENSE("GPL");
  • 每日一道理
    美麗是平凡的,平凡得讓你感覺不到她的存在;美麗是平淡的,平淡得只剩下溫馨的回憶;美麗又是平靜的,平靜得只有你費盡心思才能激起她的漣漪。

    ????這里就開始漸漸啃一啃這個硬骨架吧

    ????毫無疑問,先找到module_init(xxxfb_init),xxxfb_init這個方式是這個驅動的入口,我們要找到這個法方,代碼中我已經(jīng)標注出來,原來在這個構架中采用了兩種法方來實現(xiàn)framebuffer驅動,分別是pci子系統(tǒng)方式和platform子系統(tǒng)方式,這里他們的實現(xiàn)法方基本相似,只是在匹配device時有所不同,我們沒有必要過于關注這里,大家也可以看到,他們的proble法方是一樣的,這個proble才是我們要真正好好析分的

    ????第一件事就是為fb_info動態(tài)申請內存空間,很有必要析分一下這個法方

    ????

  • /**
  • ?*?framebuffer_alloc?-?creates a new frame buffer info structure
  • ?*
  • ?*?@size:?size of driver?private?data,?can be zero
  • ?*?@dev:?pointer?to?the device?for?this fb,?this can be?NULL
  • ?*
  • ?*?Creates a new frame buffer info structure.?Also reserves @size bytes
  • ?*?for?driver?private?data?(info->par).?info->par?(if?any)?will be
  • ?*?aligned?to?sizeof(long).
  • ?*
  • ?*?Returns the new structure,?or?NULL?if?an?error?occured.
  • ?*
  • ?*/
  • struct fb_info?*framebuffer_alloc(size_t size,?struct device?*dev)
  • {
  • #define BYTES_PER_LONG?(BITS_PER_LONG/8)
  • #define PADDING?(BYTES_PER_LONG?-?(sizeof(struct fb_info)?%?BYTES_PER_LONG))
  • ????int?fb_info_size?=?sizeof(struct fb_info);
  • ????struct fb_info?*info;
  • ????char?*p;

  • ????if?(size)
  • ????????fb_info_size?+=?PADDING;

  • ????p?=?kzalloc(fb_info_size?+?size,?GFP_KERNEL);

  • ????if?(!p)
  • ????????return?NULL;

  • ????info?=?(struct fb_info?*)?p;

  • ????if?(size)
  • ????????info->par?=?p?+?fb_info_size;

  • ????info->device?=?dev;

  • #ifdef CONFIG_FB_BACKLIGHT
  • ????mutex_init(&info->bl_curve_mutex);
  • #endif

  • ????return info;
  • #undef PADDING
  • #undef BYTES_PER_LONG
  • }
  • ????其實這里注釋也已經(jīng)說清楚了,這個法方不止為fb_info申請了內存空間,還為fb_info中的一個void型指針par分配了內存空間,這個par將會保存之后在這個驅動中的私有變量,是一個結構,保存了很多driver的相關信息,保存到par中,之后想要使用的時候就很容易得到

    ????這個構架中的其他法方都沒有實現(xiàn),他們就是訪問driver時候體具的處理函數(shù),就是要我們要去花大力氣去做的事情

    ????之后在真正的framebuffer驅動程序中再去好好析分這些法方吧

    ????待續(xù)。。。。。。

    文章結束給大家分享下程序員的一些笑話語錄: 打賭
    飛機上,一位工程師和一位程序員坐在一起。程序員問工程師是否樂意和他一起玩一種有趣的游戲。工程師想睡覺,于是他很有禮貌地拒絕了,轉身要睡覺。程序員堅持要玩并解釋說這是一個非常有趣的游戲:"我問你一個問題,如果你不知道答案,我付你5美元。然后你問我一個問題,如果我答不上來,我付你5美元。"然而,工程師又很有禮貌地拒絕了,又要去睡覺。  程序員這時有些著急了,他說:"好吧,如果你不知道答案,你付5美元;如果我不知道答案,我付50美元。"果然,這的確起了作用,工程師答應了。程序員就問:"從地球到月球有多遠?"工程師一句話也沒有說,給了程序員5美元?! ‖F(xiàn)在輪到工程師了,他問程序員:"什么上山時有三條腿,下山卻有四條腿?"程序員很吃驚地看著工程師,拿出他的便攜式電腦,查找里面的資料,過了半個小時,他叫醒工程師并給了工程師50美元。工程師很禮貌地接過錢又要去睡覺。程序員有些惱怒,問:"那么答案是什么呢?"工程師什么也沒有說,掏出錢包,拿出5美元給程序員,轉身就去睡覺了。

    總結

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