前面在做東西的時候都用到了storyboard,在今天的代碼中就純手寫代碼自己用封裝個Button。這個Button繼承于UIView類,在封裝的時候用上啦OC中的三種回調(diào)模式:目標(biāo)動作回調(diào),委托回調(diào),Block回調(diào)。具體的內(nèi)容請參考之前的博客:“Objective-C中的Block回調(diào)模式”,“Target-Action回調(diào)模式”,“Objective-C中的委托(代理)模式”。在接下來要封裝的button中將要用到上面的知識點(diǎn)。之前在做新浪微博中的Cell的時候用到了Block回調(diào)來確定是那個Cell上的那個Button。
在封裝Button之前呢,簡單的了解一下UIView中的觸摸事件:
1.當(dāng)觸摸開始時會調(diào)用下面的事件
-(void)touchesBegan:(NSSet *)touches withEvent:(UIEvent *)event
? 2.當(dāng)觸摸取消時會調(diào)用下面的事件
-(void)touchesCancelled:(NSSet *)touches withEvent:(UIEvent *)event
? ? 3.當(dāng)觸摸結(jié)束時會調(diào)用下面的事件
-(void)touchesEnded:(NSSet *)touches withEvent:(UIEvent *)event
4.當(dāng)觸摸移動時會調(diào)用下面的事件
-(void)touchesMoved:(NSSet *)touches withEvent:(UIEvent *)event
所以在封裝自己的button是我們會用上上面的方法,首先新建一個ViewController, 然后把我們新建的ViewController在AppDelegate.m中設(shè)置成我們的根視圖,我們關(guān)于Button的初始化和配置都寫在ViewController中的ViewDidLoad中代碼如下:
1 MyViewController *myViewController = [[MyViewController alloc] init];
2 self.window.rootViewController = myViewController;
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一、目標(biāo)動作回調(diào):
首先新建一個MyButton類,MyButton類繼承于UIView, 我們就在MyButton類中自定義我們的button.下面要為自定義Button添加目標(biāo)動作回調(diào)接口,步驟如下:
1.在MyButton.h中聲明目標(biāo)動作注冊方法:
//TargetAction回調(diào)
-(void)addTarget:target action:(SEL)action;
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2.在MyButton.m中進(jìn)行實(shí)現(xiàn):
//延展
@interface MyButton()@property (nonatomic,weak) id target;
@property (nonatomic, assign) SEL action;@end//實(shí)現(xiàn)
@implementation MyButton
//目標(biāo)動作回調(diào)
-(void)addTarget:(id)target action:(SEL)action
{self.target = target;self.action = action;
}
3.通過target來執(zhí)行action方法,觸摸完成的事件中讓target執(zhí)行action方法,執(zhí)行之前要判斷一下觸摸的釋放點(diǎn)是否在按鈕的區(qū)域內(nèi),代碼如下:
//當(dāng)button點(diǎn)擊結(jié)束時,如果結(jié)束點(diǎn)在button區(qū)域中執(zhí)行action方法
-(void)touchesEnded:(NSSet *)touches withEvent:(UIEvent *)event
{//獲取觸摸對象UITouch *touche = [touches anyObject];//獲取touche的位置CGPoint point = [touche locationInView:self];//判斷點(diǎn)是否在button中if (CGRectContainsPoint(self.bounds, point)){//執(zhí)行action[self.target performSelector:self.action withObject:self]; }}
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4.在MyViewController中進(jìn)行button的初始化,并注冊目標(biāo)方法回調(diào),當(dāng)點(diǎn)擊button時,我們MyViewController中的tapButton方法就會被執(zhí)行:
//在v2中添加一個buttonMyButton *button = [[MyButton alloc] initWithFrame:CGRectMake(10, 10, 44, 44)];button.backgroundColor = [UIColor blackColor];//注冊回調(diào)[button addTarget:self action:@selector(tapButton)];
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二、委托回調(diào)
1.在上面的基礎(chǔ)上添加上委托回調(diào),通過委托回調(diào)添加按鈕是否可用,按鈕將要點(diǎn)擊和按鈕點(diǎn)擊后的事件,首先我們得有協(xié)議來聲明這三個方法。協(xié)議我們就不新建文件了,下面的協(xié)議是添加在MyButton.h中的,協(xié)議定義如下:
//定義MyButton要實(shí)現(xiàn)的協(xié)議, 用于委托回調(diào)
@protocol MyButtonDelegete <NSObject>//可選擇的實(shí)現(xiàn)
@optional//當(dāng)button將要點(diǎn)擊時調(diào)用
-(void) myButtonWillTap:(MyButton *) sender;//當(dāng)button點(diǎn)擊后做的事情
-(void) myButtonDidTap: (MyButton *) sender;//判斷button是否可以被點(diǎn)擊
-(BOOL) myButtonShouldTap: (MyButton *) sender;@end
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2.在MyButton.h中添加delegate屬性,為了避免強(qiáng)引用循環(huán),定義為weak類型,用于回調(diào)的注冊:
//委托回調(diào)接口
@property (nonatomic, weak) id <MyButtonDelegete> delegate;
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3.在MyButton.m中當(dāng)開始點(diǎn)擊按鈕時做一下處理,首先得判斷delegate對象是否實(shí)現(xiàn)了協(xié)議中的方法如果實(shí)現(xiàn)了就通過delegate回調(diào),如果沒實(shí)現(xiàn)就不調(diào)用
-(void)touchesBegan:(NSSet *)touches withEvent:(UIEvent *)event
{//判斷myButtonShouldTap是否在degate中實(shí)現(xiàn)啦:委托回調(diào)if ([self.delegate respondsToSelector:@selector(myButtonShouldTap:)]){//如果實(shí)現(xiàn)了,就獲取button的狀態(tài)myButtonState = [self.delegate myButtonShouldTap:self];} //根據(jù)按鈕的狀態(tài)來做處理if (myButtonState){//如果myButtonWillTap被實(shí)現(xiàn)啦,此時我們就實(shí)現(xiàn)myButtonWillTapf方法if ([self.delegate respondsToSelector:@selector(myButtonWillTap:)]){[self.delegate myButtonWillTap:self];}}
}
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4.在touchesEnded中相應(yīng)的位置添加如下代碼去執(zhí)行按鈕點(diǎn)擊時要回調(diào)的方法:
1 //點(diǎn)擊結(jié)束要調(diào)用myButtonDidTap 委托回調(diào)
2 if ([self.delegate respondsToSelector:@selector(myButtonDidTap:)])
3 {
4 [self.delegate myButtonDidTap:self];
5 }
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5、在MyViewController.m中注冊委托回調(diào)
1 //注冊委托回調(diào)
2 button.delegate = self;
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6、MyViewController要實(shí)現(xiàn)MyButtonDelegate,并實(shí)現(xiàn)相應(yīng)的方法
//實(shí)現(xiàn)button委托回調(diào)的方法myButtonShouldTap:設(shè)置button是否好用
-(BOOL) myButtonShouldTap:(MyButton *)sender
{NSLog(@"我是Delegate:should方法");return YES;
}//實(shí)現(xiàn)按鈕將要點(diǎn)擊的方法
-(void)myButtonWillTap:(MyButton *)sender
{NSLog(@"我是Delegate: will方法");
}//實(shí)現(xiàn)按鈕點(diǎn)擊完要回調(diào)的方法
-(void) myButtonDidTap:(MyButton *)sender
{NSLog(@"我是Delegate: Did");
}
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三.Block回調(diào)
1、為我們的按鈕添加Block回調(diào)(把上面的委托回調(diào)改成Block回調(diào)),和之前微博中的Cell的Block回調(diào)類似,首先在MyButton.h中聲明我們要用的Block類型,然后提供Block的set方法:
//button中使用Block回調(diào),定義Block類型
@class MyButton;
typedef void (^ButtonWillAndDidBlock) (MyButton *sender);
typedef BOOL (^ButtonShouldBlock) (MyButton *sender);//接受block的方法
-(void)setButtonShouldBlock: (ButtonShouldBlock) block;
-(void)setButtonWillBlock: (ButtonWillAndDidBlock) block;
-(void)setButtonDidBlock:(ButtonWillAndDidBlock) block;
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2.在MyButton.m中的延展中添加相應(yīng)的屬性來接受Controller中傳過來的Block
1 //接受block塊
2 @property (nonatomic, strong) ButtonWillAndDidBlock willBlock;
3 @property (nonatomic, strong) ButtonWillAndDidBlock didBlock;
4 @property (nonatomic, strong) ButtonShouldBlock shouldBlock;
3.實(shí)現(xiàn)setter方法
//實(shí)現(xiàn)block回調(diào)的方法
-(void)setButtonWillBlock:(ButtonWillAndDidBlock)block
{self.willBlock = block;
}-(void)setButtonDidBlock:(ButtonWillAndDidBlock)block
{self.didBlock = block;
}-(void) setButtonShouldBlock:(ButtonShouldBlock)block
{self.shouldBlock = block;
}
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4.在MyButton.m中有委托調(diào)用的地方加入相應(yīng)的Block回調(diào),添加的代碼如下:
//block回調(diào)if (self.shouldBlock) {//block回調(diào)獲取按鈕狀態(tài)myButtonState = self.shouldBlock(self);}//block回調(diào)實(shí)現(xiàn)willTapif (self.willBlock){self.willBlock(self);}//block回調(diào)if (self.didBlock) {self.didBlock(self);}
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5、在MyViewController中調(diào)用Button中的setter方法傳入相應(yīng)的block:
//實(shí)現(xiàn)button的block回調(diào)[button setButtonShouldBlock:^BOOL(MyButton *sender) {NSLog(@"我是Block: should方法\n\n");return YES;}];[button setButtonWillBlock:^(MyButton *sender) {NSLog(@"我是Block: Will方法\n\n");}];[button setButtonDidBlock:^(MyButton *sender) {NSLog(@"我是Blcok: Did方法\n\n");}];[self.view addSubview:button];
經(jīng)過上面的代碼我們的button就擁有三種回調(diào)模式了,下面是點(diǎn)擊button控制臺輸出的日志:
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