eureka 集群失败的原因_eureka集群中的疑问?
題主的問題描述太繞了,我們先把集群中的角色定義下:
Eureka架構
比較細節的架構圖如下所示:
在配置多個EurekaServer的Service Provider,每次Service Provider啟動的時候會選擇一個Eureka Server,之后如果這個Eureka Server掛了,才會切換Eureka Server,在當前使用的Eureka Server掛掉之前,不會切換。
被Service Provider選擇用來發送請求Eureka Server其實比其他Server多了一項工作,就是發客戶端發來的請求,轉發到集群中其他的Eureka Server。其實這個壓力并沒有太大,但是如果集群中實例個數比較多,或者心跳間隔比較短的情況下,的確有不小的壓力。可以考慮每個服務配置的Eureka Server順序不一樣。
但是其實仔細想想,只是個請求轉發,能有多大壓力啊。。。。
最后,我們詳細分析下服務注冊與取消的源代碼(可以直接參考下我的博客關于Eureka的系列分析張哈希的博客 - CSDN博客?blog.csdn.net
):
關于服務注冊開啟/關閉服務注冊配置:eureka.client.register-with-eureka = true (默認)
什么時候注冊?應用第一次啟動時,初始化EurekaClient時,應用狀態改變:從STARTING變為UP會觸發這個Listener,調用instanceInfoReplicator.onDemandUpdate(); 可以推測出,實例狀態改變時,也會通過注冊接口更新實例狀態信息
statusChangeListener = new ApplicationInfoManager.StatusChangeListener() {
@Override
public String getId() {
return "statusChangeListener";
}
@Override
public void notify(StatusChangeEvent statusChangeEvent) {
if (InstanceStatus.DOWN == statusChangeEvent.getStatus() ||
InstanceStatus.DOWN == statusChangeEvent.getPreviousStatus()) {
// log at warn level if DOWN was involved
logger.warn("Saw local status change event {}", statusChangeEvent);
} else {
logger.info("Saw local status change event {}", statusChangeEvent);
}
instanceInfoReplicator.onDemandUpdate();
}
};定時任務,如果InstanceInfo發生改變,也會通過注冊接口更新信息
public void run() {
try {
discoveryClient.refreshInstanceInfo();
//如果實例信息發生改變,則需要調用register更新InstanceInfo
Long dirtyTimestamp = instanceInfo.isDirtyWithTime();
if (dirtyTimestamp != null) {
discoveryClient.register();
instanceInfo.unsetIsDirty(dirtyTimestamp);
}
} catch (Throwable t) {
logger.warn("There was a problem with the instance info replicator", t);
} finally {
Future next = scheduler.schedule(this, replicationIntervalSeconds, TimeUnit.SECONDS);
scheduledPeriodicRef.set(next);
}
}在定時renew時,如果renew接口返回404(代表這個實例在EurekaServer上面找不到),可能是之前注冊失敗或者注冊過期導致的。這時需要調用register重新注冊
boolean renew() {
EurekaHttpResponse httpResponse;
try {
httpResponse = eurekaTransport.registrationClient.sendHeartBeat(instanceInfo.getAppName(), instanceInfo.getId(), instanceInfo, null);
logger.debug("{} - Heartbeat status: {}", PREFIX + appPathIdentifier, httpResponse.getStatusCode());
//如果renew接口返回404(代表這個實例在EurekaServer上面找不到),可能是之前注冊失敗或者注冊過期導致的
if (httpResponse.getStatusCode() == 404) {
REREGISTER_COUNTER.increment();
logger.info("{} - Re-registering apps/{}", PREFIX + appPathIdentifier, instanceInfo.getAppName());
long timestamp = instanceInfo.setIsDirtyWithTime();
boolean success = register();
if (success) {
instanceInfo.unsetIsDirty(timestamp);
}
return success;
}
return httpResponse.getStatusCode() == 200;
} catch (Throwable e) {
logger.error("{} - was unable to send heartbeat!", PREFIX + appPathIdentifier, e);
return false;
}
}
向Eureka發送注冊請求EurekaServer發生了什么?
主要有兩個存儲,一個是之前提到過的registry,還有一個最近變化隊列,后面我們會知道,這個最近變化隊列里面就是客戶端獲取增量實例信息的內容:
# 整體注冊信息緩存
private final ConcurrentHashMap>> registry = new ConcurrentHashMap>>();
# 最近變化隊列
private ConcurrentLinkedQueue recentlyChangedQueue = new ConcurrentLinkedQueue();
EurekaServer收到實例注冊主要分兩步:調用父類方法注冊
同步到其他EurekaServer實例
public void register(InstanceInfo info, boolean isReplication) {
int leaseDuration = 90;
if (info.getLeaseInfo() != null && info.getLeaseInfo().getDurationInSecs() > 0) {
leaseDuration = info.getLeaseInfo().getDurationInSecs();
}
//調用父類方法注冊
super.register(info, leaseDuration, isReplication);
//同步到其他EurekaServer實例
this.replicateToPeers(PeerAwareInstanceRegistryImpl.Action.Register, info.getAppName(), info.getId(), info, (InstanceStatus)null, isReplication);
}
我們先看同步到其他EurekaServer實例
其實就是,注冊到的EurekaServer再依次調用其他集群內的EurekaServer的Register方法將實例信息同步過去
private void replicateToPeers(Action action, String appName, String id,
InstanceInfo info /* optional */,
InstanceStatus newStatus /* optional */, boolean isReplication) {
Stopwatch tracer = action.getTimer().start();
try {
if (isReplication) {
numberOfReplicationsLastMin.increment();
}
// If it is a replication already, do not replicate again as this will create a poison replication
if (peerEurekaNodes == Collections.EMPTY_LIST || isReplication) {
return;
}
for (final PeerEurekaNode node : peerEurekaNodes.getPeerEurekaNodes()) {
// If the url represents this host, do not replicate to yourself.
if (peerEurekaNodes.isThisMyUrl(node.getServiceUrl())) {
continue;
}
replicateInstanceActionsToPeers(action, appName, id, info, newStatus, node);
}
} finally {
tracer.stop();
}
}
private void replicateInstanceActionsToPeers(Action action, String appName,
String id, InstanceInfo info, InstanceStatus newStatus,
PeerEurekaNode node) {
try {
InstanceInfo infoFromRegistry = null;
CurrentRequestVersion.set(Version.V2);
switch (action) {
case Cancel:
node.cancel(appName, id);
break;
case Heartbeat:
InstanceStatus overriddenStatus = overriddenInstanceStatusMap.get(id);
infoFromRegistry = getInstanceByAppAndId(appName, id, false);
node.heartbeat(appName, id, infoFromRegistry, overriddenStatus, false);
break;
case Register:
node.register(info);
break;
case StatusUpdate:
infoFromRegistry = getInstanceByAppAndId(appName, id, false);
node.statusUpdate(appName, id, newStatus, infoFromRegistry);
break;
case DeleteStatusOverride:
infoFromRegistry = getInstanceByAppAndId(appName, id, false);
node.deleteStatusOverride(appName, id, infoFromRegistry);
break;
}
} catch (Throwable t) {
logger.error("Cannot replicate information to {} for action {}", node.getServiceUrl(), action.name(), t);
}
}
然后看看調用父類方法注冊:
public void register(InstanceInfo registrant, int leaseDuration, boolean isReplication) {
try {
//register雖然看上去好像是修改,但是這里用的是讀鎖,后面會解釋
read.lock();
//從registry中查看這個app是否存在
Map> gMap = registry.get(registrant.getAppName());
//不存在就創建
if (gMap == null) {
final ConcurrentHashMap> gNewMap = new ConcurrentHashMap>();
gMap = registry.putIfAbsent(registrant.getAppName(), gNewMap);
if (gMap == null) {
gMap = gNewMap;
}
}
//查看這個app的這個實例是否已存在
Lease existingLease = gMap.get(registrant.getId());
if (existingLease != null && (existingLease.getHolder() != null)) {
//如果已存在,對比時間戳,保留比較新的實例信息......
} else {
// 如果不存在,證明是一個新的實例
//更新自我保護監控變量的值的代碼.....
}
Lease lease = new Lease(registrant, leaseDuration);
if (existingLease != null) {
lease.setServiceUpTimestamp(existingLease.getServiceUpTimestamp());
}
//放入registry
gMap.put(registrant.getId(), lease);
//加入最近修改的記錄隊列
recentlyChangedQueue.add(new RecentlyChangedItem(lease));
//初始化狀態,記錄時間等相關代碼......
//主動讓Response緩存失效
invalidateCache(registrant.getAppName(), registrant.getVIPAddress(), registrant.getSecureVipAddress());
} finally {
read.unlock();
}
}
總結起來,就是主要三件事:
1.將實例注冊信息放入或者更新registry
2.將實例注冊信息加入最近修改的記錄隊列
3.主動讓Response緩存失效
我們來類比下服務取消
服務取消CANCEL
protected boolean internalCancel(String appName, String id, boolean isReplication) {
try {
//cancel雖然看上去好像是修改,但是這里用的是讀鎖,后面會解釋
read.lock();
//從registry中剔除這個實例
Map> gMap = registry.get(appName);
Lease leaseToCancel = null;
if (gMap != null) {
leaseToCancel = gMap.remove(id);
}
if (leaseToCancel == null) {
logger.warn("DS: Registry: cancel failed because Lease is not registered for: {}/{}", appName, id);
return false;
} else {
//改變狀態,記錄狀態修改時間等相關代碼......
if (instanceInfo != null) {
instanceInfo.setActionType(ActionType.DELETED);
//加入最近修改的記錄隊列
recentlyChangedQueue.add(new RecentlyChangedItem(leaseToCancel));
}
//主動讓Response緩存失效
invalidateCache(appName, vip, svip);
logger.info("Cancelled instance {}/{} (replication={})", appName, id, isReplication);
return true;
}
} finally {
read.unlock();
}
}
總結起來,也是主要三件事:
1.從registry中剔除這個實例
2.將實例注冊信息加入最近修改的記錄隊列
3.主動讓Response緩存失效
這里我們注意到了這個最近修改隊列,我們來詳細看看
最近修改隊列
這個最近修改隊列和消費者定時獲取服務實例列表有著密切的關系
private TimerTask getDeltaRetentionTask() {
return new TimerTask() {
@Override
public void run() {
Iterator it = recentlyChangedQueue.iterator();
while (it.hasNext()) {
if (it.next().getLastUpdateTime() <
System.currentTimeMillis() - serverConfig.getRetentionTimeInMSInDeltaQueue()) {
it.remove();
} else {
break;
}
}
}
};
}
這個RetentionTimeInMSInDeltaQueue默認是180s(配置是eureka.server.retention-time-in-m-s-in-delta-queue,默認是180s,官網寫錯了),可以看出這個隊列是一個長度為180s的滑動窗口,保存最近180s以內的應用實例信息修改,后面我們會看到,客戶端調用獲取增量信息,實際上就是從這個queue中讀取,所以可能一段時間內讀取到的信息都是一樣的。
關于服務與實例列表獲取
EurekaClient端
我們從Ribbon說起:EurekaClient也存在緩存,應用服務實例列表信息在每個EurekaClient服務消費端都有緩存。一般的,Ribbon的LoadBalancer會讀取這個緩存,來知道當前有哪些實例可以調用,從而進行負載均衡。這個loadbalancer同樣也有緩存。
首先看這個LoadBalancer的緩存更新機制,相關類是PollingServerListUpdater:
final Runnable wrapperRunnable = new Runnable() {
@Override
public void run() {
if (!isActive.get()) {
if (scheduledFuture != null) {
scheduledFuture.cancel(true);
}
return;
}
try {
//從EurekaClient緩存中獲取服務實例列表,保存在本地緩存
updateAction.doUpdate();
lastUpdated = System.currentTimeMillis();
} catch (Exception e) {
logger.warn("Failed one update cycle", e);
}
}
};
//定時調度
scheduledFuture = getRefreshExecutor().scheduleWithFixedDelay(
wrapperRunnable,
initialDelayMs,
refreshIntervalMs,
TimeUnit.MILLISECONDS
);
這個updateAction.doUpdate();就是從EurekaClient緩存中獲取服務實例列表,保存在BaseLoadBalancer的本地緩存:
protected volatile List allServerList = Collections.synchronizedList(new ArrayList());
public void setServersList(List lsrv) {
//寫入allServerList的代碼,這里略
}
@Override
public List getAllServers() {
return Collections.unmodifiableList(allServerList);
}
這里的getAllServers會在每個負載均衡規則中被調用,例如RoundRobinRule:
public Server choose(ILoadBalancer lb, Object key) {
if (lb == null) {
log.warn("no load balancer");
return null;
}
Server server = null;
int count = 0;
while (server == null && count++ < 10) {
List reachableServers = lb.getReachableServers();
//獲取服務實例列表,調用的就是剛剛提到的getAllServers
List allServers = lb.getAllServers();
int upCount = reachableServers.size();
int serverCount = allServers.size();
if ((upCount == 0) || (serverCount == 0)) {
log.warn("No up servers available from load balancer: " + lb);
return null;
}
int nextServerIndex = incrementAndGetModulo(serverCount);
server = allServers.get(nextServerIndex);
if (server == null) {
/* Transient. */
Thread.yield();
continue;
}
if (server.isAlive() && (server.isReadyToServe())) {
return (server);
}
// Next.
server = null;
}
if (count >= 10) {
log.warn("No available alive servers after 10 tries from load balancer: "
+ lb);
}
return server;
}
這個緩存需要注意下,有時候我們只修改了EurekaClient緩存的更新時間,但是沒有修改這個LoadBalancer的刷新本地緩存時間,就是ribbon.ServerListRefreshInterval,這個參數可以設置的很小,因為沒有從網絡讀取,就是從一個本地緩存刷到另一個本地緩存(如何配置緩存配置來實現服務實例快速下線快速感知快速刷新,可以參考我的另一篇文章)。
然后我們來看一下EurekaClient本身的緩存,直接看關鍵類DiscoveryClient的相關源碼,我們這里只關心本地Region的,多Region配置我們先忽略:
//本地緩存,可以理解為是一個軟鏈接
private final AtomicReference localRegionApps = new AtomicReference();
private void initScheduledTasks() {
//如果配置為需要拉取服務列表,則設置定時拉取任務,這個配置默認是需要拉取服務列表
if (clientConfig.shouldFetchRegistry()) {
// registry cache refresh timer
int registryFetchIntervalSeconds = clientConfig.getRegistryFetchIntervalSeconds();
int expBackOffBound = clientConfig.getCacheRefreshExecutorExponentialBackOffBound();
scheduler.schedule(
new TimedSupervisorTask(
"cacheRefresh",
scheduler,
cacheRefreshExecutor,
registryFetchIntervalSeconds,
TimeUnit.SECONDS,
expBackOffBound,
new CacheRefreshThread()
),
registryFetchIntervalSeconds, TimeUnit.SECONDS);
}
//其他定時任務初始化的代碼,忽略
}
//定時從EurekaServer拉取服務列表的任務
class CacheRefreshThread implements Runnable {
public void run() {
refreshRegistry();
}
}
void refreshRegistry() {
try {
//多Region配置處理代碼,忽略
boolean success = fetchRegistry(remoteRegionsModified);
if (success) {
registrySize = localRegionApps.get().size();
lastSuccessfulRegistryFetchTimestamp = System.currentTimeMillis();
}
//日志代碼,忽略
} catch (Throwable e) {
logger.error("Cannot fetch registry from server", e);
}
}
//定時從EurekaServer拉取服務列表的核心方法
private boolean fetchRegistry(boolean forceFullRegistryFetch) {
Stopwatch tracer = FETCH_REGISTRY_TIMER.start();
try {
Applications applications = getApplications();
//判斷,如果是第一次拉取,或者app列表為空,就進行全量拉取,否則就會進行增量拉取
if (clientConfig.shouldDisableDelta()
|| (!Strings.isNullOrEmpty(clientConfig.getRegistryRefreshSingleVipAddress()))
|| forceFullRegistryFetch
|| (applications == null)
|| (applications.getRegisteredApplications().size() == 0)
|| (applications.getVersion() == -1)) //Client application does not have latest library supporting delta
{
getAndStoreFullRegistry();
} else {
getAndUpdateDelta(applications);
}
applications.setAppsHashCode(applications.getReconcileHashCode());
logTotalInstances();
} catch (Throwable e) {
logger.error(PREFIX + appPathIdentifier + " - was unable to refresh its cache! status = " + e.getMessage(), e);
return false;
} finally {
if (tracer != null) {
tracer.stop();
}
}
//緩存更新完成,發送個event給觀察者,目前沒啥用
onCacheRefreshed();
// 檢查下遠端的服務實例列表里面包括自己,并且狀態是否對,這里我們不關心
updateInstanceRemoteStatus();
// registry was fetched successfully, so return true
return true;
}
//全量拉取代碼
private void getAndStoreFullRegistry() throws Throwable {
long currentUpdateGeneration = fetchRegistryGeneration.get();
Applications apps = null;
//訪問/eureka/apps接口,拉取所有服務實例信息
EurekaHttpResponse httpResponse = clientConfig.getRegistryRefreshSingleVipAddress() == null
? eurekaTransport.queryClient.getApplications(remoteRegionsRef.get())
: eurekaTransport.queryClient.getVip(clientConfig.getRegistryRefreshSingleVipAddress(), remoteRegionsRef.get());
if (httpResponse.getStatusCode() == Status.OK.getStatusCode()) {
apps = httpResponse.getEntity();
}
logger.info("The response status is {}", httpResponse.getStatusCode());
if (apps == null) {
logger.error("The application is null for some reason. Not storing this information");
} else if (fetchRegistryGeneration.compareAndSet(currentUpdateGeneration, currentUpdateGeneration + 1)) {
localRegionApps.set(this.filterAndShuffle(apps));
logger.debug("Got full registry with apps hashcode {}", apps.getAppsHashCode());
} else {
logger.warn("Not updating applications as another thread is updating it already");
}
}
//增量拉取代碼
private void getAndUpdateDelta(Applications applications) throws Throwable {
long currentUpdateGeneration = fetchRegistryGeneration.get();
Applications delta = null;
//訪問/eureka/delta接口,拉取所有服務實例增量信息
EurekaHttpResponse httpResponse = eurekaTransport.queryClient.getDelta(remoteRegionsRef.get());
if (httpResponse.getStatusCode() == Status.OK.getStatusCode()) {
delta = httpResponse.getEntity();
}
if (delta == null) {
//如果delta為空,拉取增量失敗,就全量拉取
logger.warn("The server does not allow the delta revision to be applied because it is not safe. "
+ "Hence got the full registry.");
getAndStoreFullRegistry();
} else if (fetchRegistryGeneration.compareAndSet(currentUpdateGeneration, currentUpdateGeneration + 1)) {
//這里設置原子鎖的原因是怕某次調度網絡請求時間過長,導致同一時間有多線程拉取到增量信息并發修改
//拉取增量成功,檢查hashcode是否一樣,不一樣的話也會全量拉取
logger.debug("Got delta update with apps hashcode {}", delta.getAppsHashCode());
String reconcileHashCode = "";
if (fetchRegistryUpdateLock.tryLock()) {
try {
updateDelta(delta);
reconcileHashCode = getReconcileHashCode(applications);
} finally {
fetchRegistryUpdateLock.unlock();
}
} else {
logger.warn("Cannot acquire update lock, aborting getAndUpdateDelta");
}
// There is a diff in number of instances for some reason
if (!reconcileHashCode.equals(delta.getAppsHashCode()) || clientConfig.shouldLogDeltaDiff()) {
reconcileAndLogDifference(delta, reconcileHashCode); // this makes a remoteCall
}
} else {
logger.warn("Not updating application delta as another thread is updating it already");
logger.debug("Ignoring delta update with apps hashcode {}, as another thread is updating it already", delta.getAppsHashCode());
}
}
以上就是對于EurekaClient拉取服務實例信息的源代碼分析,總結EurekaClient 重要緩存如下:EurekaClient第一次全量拉取,定時增量拉取應用服務實例信息,保存在緩存中。
EurekaClient增量拉取失敗,或者增量拉取之后對比hashcode發現不一致,就會執行全量拉取,這樣避免了網絡某時段分片帶來的問題。
同時對于服務調用,如果涉及到ribbon負載均衡,那么ribbon對于這個實例列表也有自己的緩存,這個緩存定時從EurekaClient的緩存更新
EurekaServer端
在EurekaServer端,所有的讀取請求都是讀的ReadOnlyMap(這個可以配置) 有定時任務會定時從ReadWriteMap同步到ReadOnlyMap這個時間配置是:
#eureka server刷新readCacheMap的時間,注意,client讀取的是readCacheMap,這個時間決定了多久會把readWriteCacheMap的緩存更新到readCacheMap上
#默認30s
eureka.server.responseCacheUpdateInvervalMs=3000
相關代碼:
if (shouldUseReadOnlyResponseCache) {
timer.schedule(getCacheUpdateTask(),
new Date(((System.currentTimeMillis() / responseCacheUpdateIntervalMs) * responseCacheUpdateIntervalMs)
+ responseCacheUpdateIntervalMs),
responseCacheUpdateIntervalMs);
}
private TimerTask getCacheUpdateTask() {
return new TimerTask() {
@Override
public void run() {
logger.debug("Updating the client cache from response cache");
for (Key key : readOnlyCacheMap.keySet()) {
if (logger.isDebugEnabled()) {
Object[] args = {key.getEntityType(), key.getName(), key.getVersion(), key.getType()};
logger.debug("Updating the client cache from response cache for key : {} {} {} {}", args);
}
try {
CurrentRequestVersion.set(key.getVersion());
Value cacheValue = readWriteCacheMap.get(key);
Value currentCacheValue = readOnlyCacheMap.get(key);
if (cacheValue != currentCacheValue) {
readOnlyCacheMap.put(key, cacheValue);
}
} catch (Throwable th) {
logger.error("Error while updating the client cache from response cache", th);
}
}
}
};
}
ReadWriteMap是一個LoadingCache,將Registry中的服務實例信息封裝成要返回的http響應(分別是經過gzip壓縮和非壓縮的),同時還有兩個特殊key,ALL_APPS和ALL_APPS_DELTA ALL_APPS就是所有服務實例信息 ALL_APPS_DELTA就是之前講注冊說的RecentlyChangedQueue里面的實例列表封裝的http響應信息
總結
以上是生活随笔為你收集整理的eureka 集群失败的原因_eureka集群中的疑问?的全部內容,希望文章能夠幫你解決所遇到的問題。
- 上一篇: 8数据提供什么掩膜产品_工业轨式1-8路
- 下一篇: nginx 上传文件漏洞_文件上传及解析